Bem vindo!

Bien Venu! Welcome! Wielkomen!
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terça-feira, 28 de outubro de 2008

Dark Legends - Gorz, Emissary of Hades

Breaking News: New Booster Set Debuts in November!

Much to my surprise, a reliable source sent me some explosive information just minutes ago. Early next month a new booster set called Dark Legends will debut at Wal-Mart. The new set is sort of like Europe’s Retro Pack reprint booster: it draws together classic cards from Legend of Blue Eyes, Metal Raiders, and Magic Ruler, as well as earlier Starter Decks. The set will contain no Secret Rares, but it will play host to some new tournament-level reprints as well as hard-to-find promos that weren’t in Retro Pack.
Dark Legends
will be available through other retail venues in January. It’ll be sold in two-booster packages, and each booster has twelve cards instead of the usual nine. If a top-secret booster set releasing mere days from today wasn’t a big enough surprise, every two-pack box also comes with a copy of (yeah, you’re not going to believe it) . . .

. . . Gorz, Emissary of Darkness!
I guess that means the set lives up to its name? We’ll have more details about Dark Legends as they become available.
—Jason

fonte:
http://www.metagame.com/yugioh.aspx?...rticleId=10309

quinta-feira, 23 de outubro de 2008

Crossroads of Chaos Sneak Spoiler

Fonte: www.shriektcg.twoday.net

Ghost Rare (1)

Secret Rare (8)

Ultra Rare/Ultimate Rare (10)
CSOC-EN043 Doomkaiser Dragon
CSOC-EN047 Mark of the Rose

Super Rare (14)
CSOC-EN099 Botanical Lion

Rare (20)
CSOC-EN057 Miracle Fertilizer
CSOC-EN074 Pollinosis

Common (48)
CSOC-EN063 Battle Mania

CSOC-EN000 Rose, Warrior of Revenge

FIRE/Warrior - Tuner/4/1600/600
When this card inflicts Battle Damage to your opponent, inflict 300 damage to your opponent.


CSOC-EN001 Healing Wave Generator
LIGHT/Machine - Effect/4/800/1600

CSOC-EN002 Turbo Synchron
WIND/Machine - Tuner/1/100/500

CSOC-EN003 Mad Archfiend
DARK/Fiend - Effect/4/1800/0

CSOC-EN004 Wall of Ivy
EARTH/Plant - Effect/2/300/1200

CSOC-EN005 Copy Plant
WIND/Plant - Tuner/1/0/0

CSOC-EN006 Morphtronic Celfon
EARTH/Machine - Effect/1/100/100

CSOC-EN007 Morphtronic Magnen
EARTH/Thunder - Effect/3/800/800

CSOC-EN008 Morphtronic Datatron
FIRE/Pyro - Effect/3/1200/600

CSOC-EN009 Morphtronic Boomboxen
EARTH/Machine - Effect/4/1200/400

CSOC-EN010 Morphtronic Cameran
LIGHT/Machine - Effect/2/800/600

CSOC-EN011 Morphtronic Radion
LIGHT/Thunder - Effect/4/1000/900

CSOC-EN012 Morphtronic Clocken
EARTH/Machine - Effect/2/600/1100

CSOC-EN013 Gadget Hauler
EARTH/Machine - Effect/6/1300/0

CSOC-EN014 Gadget Driver
EARTH/Machine - Effect/1/200/200

CSOC-EN015 Search Striker
WIND/Warrior - Effect/4/1600/1200

CSOC-EN016 Pursuit Chaser
EARTH/Machine - Effect/3/1400/600

CSOC-EN017 Iron Chain Repairman
EARTH/Warrior - Effect/4/1600/1200

CSOC-EN018 Iron Chain Snake
EARTH/Reptile - Effect/3/800/1200

CSOC-EN019 Iron Chain Blaster
EARTH/Machine - Effect/2/1100/0

CSOC-EN020 Iron Chain Coil
EARTH/Machine - Tuner/3/1100/1600

CSOC-EN021 Power Injector
EARTH/Psychic - Effect/4/1300/1400

CSOC-EN022 Storm Caller
WIND/Psychic - Effect/6/2300/2000

CSOC-EN023 Psychic Jumper
EARTH/Psychic - Tuner/2/100/1500

CSOC-EN024 Nettles
EARTH/Plant - Tuner/2/1200/400

CSOC-EN025 Gigantic Cephalotus
EARTH/Plant - Effect/4/1850/700

CSOC-EN026 Horseytail
WIND/Plant - Effect/2/400/500

CSOC-EN027 Botanical Girl
WATER/Plant - Effect/3/1300/1100

CSOC-EN028 Cursed Fig
WATER/Plant - Effect/1/200/200

CSOC-EN029 Tytannial, Princess of Camellias
WIND/Plant - Effect/8/2800/2600

CSOC-EN030 Zombie Mammoth
EARTH/Zombie - Effect/4/1900/0

CSOC-EN031 Plaguespreader Zombie
DARK/Zombie - Tuner/2/400/200

CSOC-EN032 Goblin Decoy Squad
DARK/Warrior - Effect/4/1000/0

CSOC-EN033 Comrade Swordsman of Landstar
EARTH/Warrior - Tuner/3/500/1200

CSOC-EN034 Hanewata
LIGHT/Fairy - Tuner/1/200/300

CSOC-EN035 The White Stone of Legend
LIGHT/Dragon - Tuner/1/300/250

CSOC-EN036 Tiger Dragon
EARTH/Dragon - Effect/6/2400/1800

CSOC-EN037 Jade Knight
LIGHT/Machine - Effect/4/1000/1800

CSOC-EN038 Turbo Warrior
WIND/Warrior - Synchro - Effect/6/2500/1500
"Turbo Synchron" + 1 or more non-Tuner monsters

CSOC-EN039 Black Rose Dragon
FIRE/Dragon - Synchro - Effect/7/2400/1800
1 Tuner + 1 or more non-Tuner monsters

CSOC-EN040 Iron Chain Dragon
EARTH/Dragon - Synchro - Effect/6/2500/1300
1 Tuner + 1 or more non-Tuner monsters

CSOC-EN041 Psychic Lifetrancer
EARTH/Psychic - Synchro - Effect/7/2400/2000
1 Tuner + 1 or more non-Tuner monsters

CSOC-EN042 Queen of Thorns
LIGHT/Plant - Synchro - Effect/6/2200/1800
1 Tuner + 1 or more non-Tuner Plant-Type monsters

CSOC-EN043 Doomkaiser Dragon
FIRE/Zombie - Synchro - Effect/6/2400/1500
"Plaguespreader Zombie" + 1 or more non-Tuner Zombie-Type monsters
Ultra Rare

CSOC-EN044 Revived King Ha Des
DARK/Zombie - Synchro - Effect/6/2450/0
"Plaguespreader Zombie" + 1 or more non-Tuner Zombie-Type monsters

CSOC-EN045 Card Rotator
Normal Spell

CSOC-EN046 Seed of Deception
Quick-Play Spell

CSOC-EN047 Mark of the Rose
Equip Spell
Ultra Rare

CSOC-EN048 Black Garden
Field Spell

CSOC-EN049 Factory of 100 Machines
Quick-Play Spell

CSOC-EN050 Morphtronic Accelerator
Normal Spell

CSOC-EN051 Morphtronic Cord
Equip Spell

CSOC-EN052 Morphtronic Engine
Equip Spell

CSOC-EN053 Poison Chain
Continuous Spell

CSOC-EN054 Paralyzing Chain
Continuous Spell

CSOC-EN055 Teleport
Continuous Spell

CSOC-EN056 Psychokinesis
Normal Spell

CSOC-EN057 Miracle Fertilizer
Continuous Spell
Rare

CSOC-EN058 Fragrance Storm
Normal Spell

CSOC-EN059 The World Tree
Continuous Spell

CSOC-EN060 Everliving Underworld Cannon
Continuous Spell

CSOC-EN061 Secret Village of the Spellcasters
Field Spell

CSOC-EN062 Omega Goggles
Equip Spell

CSOC-EN063 Battle Mania
Normal Trap

CSOC-EN064 Confusion Chaff
Normal Trap

CSOC-EN065 Urgent Tuning
Normal Trap

CSOC-EN066 Synchro Strike
Normal Trap

CSOC-EN067 Prideful Roar
Normal Trap

CSOC-EN068 Revival Gift
Normal Trap

CSOC-EN069 Lineage of Destruction
Normal Trap

CSOC-EN070 Doppelganger
Continuous Trap

CSOC-EN071 Morphtransition
Normal Trap

CSOC-EN072 Morphtronic Monitron
Continuous Trap

CSOC-EN073 Psychic Trigger
Normal Trap

CSOC-EN074 Pollinosis
Counter Trap
Rare

CSOC-EN075 Bamboo Scrap
Normal Trap

CSOC-EN076 Plant Food Chain
Normal Trap

CSOC-EN077 Trap of the Imperial Tomb
Normal Trap

CSOC-EN078 DNA Checkup
Normal Trap

CSOC-EN079 Gozen Match
Continuous Trap

CSOC-EN080 Giant Trap Hole
Normal Trap

CSOC-EN081 Seed of Flame
CSOC-EN082 Cactus Fighter
CSOC-EN083 Overdrive Teleporter
CSOC-EN084 Rai-Jin
CSOC-EN085 Rai-Mei
CSOC-EN086 Gladiator Beast Retiari
CSOC-EN087 Night's End Sorcerer

CSOC-EN088 Tempest Magician
DARK/Spellcaster - Synchro - Effect/6/2200/1400
1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters
When this card is Synchro Summoned, place 1 Spell Counter on it. Once per turn, you can discard any number of cards to place 1 Spell Counter on a monster(s) you control for each card you discarded. You can remove all Spell Counters on the field to inflict 500 damage to your opponent for each removed Spell Counter.
Rare?/Secret Rare?

CSOC-EN089 Treacherous Trap Hole

CSOC-EN090 Puppet Master

DARK/Fiend - Effect/6/0/0
//wording for the TCG effect may differ
When you Sacrifice Summon this Monster, you may pay 2000 Life Points, and Special Summon 2 Demon Sub-Type Monsters in your Cemetery. The Monsters Special Summoned by this effect can't attack during this turn.

CSOC-EN091 Time Machine

Normal Trap Card
//wording for the TCG effect may differ
When a Monster is goes to the Cemetery due to Battle, return that Monster to the Field in the same mode. (This is not considered a Summon.)

CSOC-EN092 Virus Cannon

Normal Trap Card
//wording for the TCG effect may differ
Sacrifice any number of your non-Token Monsters on the Field. Your opponent searches his or her deck for that number of Magic cards and puts them in his or her Cemetery.

CSOC-EN093 Machine Lord Ür

EARTH/Machine - Effect/4/1600/1500
//wording for the TCG effect may differ
This card can attack each monster your opponent controls once. If this card battles, reduce the Battle Damage to your opponent's Life Points to 0.

CSOC-EN094 Mosaic Manticore

Earth/Beast - Effect/8/2800/2500
//wording for the TCG effect may differ
When this card is successful Tribute summoned, during your next Standby Phase, special summon the monsters used as tribute to Tribute summon this card to your side of the field. The special summoned monster(s) cannot declare an attack. The effects of the special summoned monster(s) are negated.

CSOC-EN095 Goka, the Pyre of Malice

FIRE/Zombie - Effect/6/2200/1900
//wording for the TCG effect may differ
If you control a FIRE monster, you can Special Summon this card from your hand. If this card is Special Summoned this way, destroy 1 FIRE monster that you control. During each of your Standby Phases, Special Summon 1 "Fireball Token" (Pyro-Type/FIRE/Level 1/ATK 100/DEF 100) in Defense Position. By Tributing 1 FIRE monster (except this card), this card gains 500 ATK until the end of this turn.

CSOC-EN096 Red Ogre

EARTH/Zombie - Effect/7/2800/2100
//wording for the TCG effect may differ
When this card is successfully Normal Summoned, by sending any number of cards from your hand to the Graveyard, return the same number of cards on the field to the owner's hand.


CSOC-EN097 Neos Wiseman

LIGHT/Spellcaster - Effect/10/3000/3000
//wording for the TCG effect may differ
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 "Elemental Hero Neos" and 1 "Yubel" you control to the Graveyard. When this card attacks or is attacked, at the end of the Damage Step, inflict damage to your opponent equal to the ATK of their battling monster, and you gain Life Points equal to the DEF of their battling monster. This card cannot be destroyed by card effects.


CSOC-EN098 Elemental Hero Divine Neos

LIGHT/Warrior - Fusion - Effect/12/2500/2500
//wording for the TCG effect may differ
This card cannot be Special Summoned except by Fusion Summon. This card is Fusion Summoned by using 5 "Neos", "Neo-Spacian", or "HERO" monsters (at least 1 of each) as Fusion Material Monsters. Once per turn, by removing from play a "Neos", "Neo-Spacian" or "HERO" monster in your Graveyard, increase this card's ATK by 500 points. Furthermore, until the End Phase it gains the effect of the monster that was removed from play.

CSOC-EN099 Botanical Lion

Earth/Plant - Effect/4/1600/2000
//wording for the TCG effect may differ
This card gains 300 ATK for every face-up Plant-Type monster on your side of the field. As long as this card remains face-up on the field, control of this card cannot switch.
Super Rare

terça-feira, 14 de outubro de 2008

Yugioh Gx Tag Force 3

New characters, evolving scenarios and over 3500 cards await in the latest Yu-Gi-Oh! GX challenge.

Konami Digital Entertainment GmbH has announced the return of its eternally popular Yu-Gi-Oh! GX series to PSP (PlayStation Portable), with Yu-Gi-Oh! GX Tag Force 3, set for release in November 2008 in Europe.

Set in the Yu-Gi-Oh! GX TV series universe, Yu-Gi-Oh! GX Tag Force 3 utilises characters from the third and fourth series of the show, with players charged with assembling the ultimate card deck by defeating their peers in thrilling duels. Over 3500 cards can be collected and used, and players can also partner with a dueling partner to embark on graduation tag duels against rival pairs.

Yu-Gi-Oh! GX Tag Force 3 is the most advanced Yu-Gi-Oh! title to hit PSP to date, and enjoys a simple yet effective dueling interface to make games faster and easier to manage. The game's 3500 cards are sampled from the most recent Trading Card Game packs, including 'The Duelist Genesis' set, and offer a wide range of traps, monsters and spells for the user to amass. Players can also use the hardware's online capabilities to download additional content, including entire decks or individual cards.

Every aspect of Yu-Gi-Oh! GX Tag Force 3 has been enhanced, with all-new AI routines adapting to the way the game flows, while the social aspect of the Trading Card Game is showcased as up to four players duel together via the PSP® Ad-hoc LAN mode. A new Gallery feature is also introduced, and provides a visual record of defeated monsters and key events.

Europe Release: 17th November 2008




fonte: www.shriektcg.twoday.net

Crossroads of Chaos Sneak Preview Card

Como sabem o Sneak Preview vai ser nos dias 1 e 2 de Novembro, no Porto será no dia 1, pelas 11h na nova XXL Gaming (mais tarde coloco a morada).

A carta do Sneak
CSOC-ENSP1 Rose, Warrior of Revenge
//Stats and Effect unconfirmed


Fonte: www.shriek.tcg.twoday.net

Sem Novidades

Bem, nesta altura está tudo muito parado, não há praticamente novidades nenhumas, tirando que o Special Edition de TDGS já está à venda em Portugal.

Relembro que este é sem dúvida um dos melhores SE que saiu até agora trazendo Epidemic Eradicator Virus (secret Glas) e o Gladiator Beast Heraklinos (secret Glas).

O próximo SE, trará Il Blud e Harvest, Angel of wisdom. Estará disponível para venda em Dezembro.

sexta-feira, 3 de outubro de 2008

Champion Pack Game 07

Place your bets on lucky number seven with Champion Pack GAME SEVEN, the latest in the line of the fan-favorite Champion Packs! This 20-card set combines tournament tested cards together with several all-new cards to create a must have item for players and collectors. Introducing “Voltic Kong”, a dominant new Ultra Rare, with the return of sought after promo cards and featuring the first printing of several popular cards in Super Rare foil. Champion Packs are perfect for new players looking to expand their collections or current Duelists seeking to increase the rarity and prestige of their Decks. Be prepared to win big with Champion Pack GAME SEVEN!

Key Points:
A brand new packaging look and feel reflecting the new 5D’s logo and anime.
1 new Common card and 1 new Ultra Rare card (“Voltic Kong” – a powerful new LIGHT monster only available in this Champion Pack).
Collect foil Super Rare editions of some of the hottest cards in tournaments, like “Threatening Roar” or “Gladiator Beast Bestiari”!
Includes previously hard to find promo cards like “Elemental Hero Ocean” and “Spell Striker”.
Includes cards that will boost new strategies from Crossroads of Chaos, such as “Lonefire Blossom” and “Fairy King Truesdale”.

CP07-EN001
Voltic Kong
Light/Beast - Effect/4/1800/1000
When this card inflicts Battle Damage to your opponent, send 1 card from the top of your opponent's Deck to the Graveyard for each face-up LIGHT monster you control.
Ultra Rare

CP07-EN002
Legendary Jujitsu Master
EARTH/Rock - Effect/3/1300/1800
A monster that battles twith this Defense Position card is returned to the top of its owner's Deck at the end of the Damage Step.
Super Rare

CP07-EN003
Threatening Roar
Trap Card
Your opponent cannot declare an attack this turn.
Super Rare

CP07-EN004
Gladiator Beast Bestiari
WIND/Winged-Beast - Effect/4/1500/800
When this card is Special Summoned by the effect of a "Gladiator Beast monster, destroy 1 Spell or Trap Card. At the end of the Battle Phase, if this card attacked of was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Bestiari".
Super Rare

CP07-EN005
Lonefire Blossom
FIRE/Plant - Effect/3/500/1400
Once per turn, you can Tribute 1 face-up Plant-Type monster to Special Summon 1 Plant-Type monster from your Deck.
Super Rare

CP07-EN006
Elemental Hero Ocean
WATER/Warrior - Effect/4/1500/1200
Once per turn, during your Standby Phase, you can return 1 "Elemental Hero", "Destiny Hero" or "Evil Hero" monster from your side of the field or your Graveyard to its owner's hand.
Rare


CP07-EN007
Fairy King Truesdale
WATER/Plant - Effect/6/2200/1500
While this card is in Defense Position, all Plant-Type monsters you control gain 500 ATK and DEF.
Rare

CP07-EN008
Spell Striker
EARTH/Warrior - Effect/4/600/200
You can Special Summon this card by removing from play 1 Spell Card from your Graveyard. This card can attack your opponent directly. You take no Battle Damage from battles involving this card.
Rare

CP07-EN009
Vanity's Fiend
DARK/Fiend - Effect/6/2400/1200
This card cannot be Special Summoned. While this card is one the field, neither player can Special Summon monsters.
Rare

CP07-EN010
Dark World Dealings
Spell Card
Each player draws 1 card. Then each player discards 1 card.
Rare

CP07-EN011
Doom Shaman
DARK/Spellcaster - Effect/6/2400/2000
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
- Once per turn, you can Special Summon 1 Fiend-Type monster from your hand or from either player's Graveyard. When this card is removed from the field, destroy all Fiend-Type monsters Special Summoned by this effect.
Rare

CP07-EN012
Shovel Crusher
EARTH/Machine/3/900/1200
Armed with a pair of shovels, this monster will destroy anything that stands in its way.

CP07-EN013
Life Absorbing Machine
Continuous Trap Card
During your Standby Phase, gain Life Points equal to half of the total Life Points you paid during your last turn.

CP07-EN014
Fusilier Dragon, the Dual-Mode Beast
DARK/Machine - Effect/7/2800/2000
You can Normal Summon or Set this card without Tributing. If you do, its original ATK and DEF are halved.

CP07-EN015
Homunculus the Alchemic Being
LIGHT/Plant - Effect/4/1800/1600
Once per turn, you can change the Attribut of this monster.

CP07-EN016
Memory Crusher
DARK/Fiend - Effect/3/1000/600
If this card successfully attacks directly, inflict 100 damage to your opponent for each card in their Extra Deck.

CP07-EN017
Instant Fusion
Spell Card
Pay 1000 Life Pooints. Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) It cannot attack, and is destroyed during the End Phase. Only 1 "Instant Fusion" can be activated per turn.

CP07-EN018
Dimensional Inversion
Trap Card
Activate only when a monster(s) you own is removed from play by an opponent's effect. Special Summon 1 of thos monsters.

CP07-EN019
Ancient Rules
Spell Card
Special Summon 1 Level 5 or higher Normal Monster from your hand.

CP07-EN020
Counter Counter
Counter Trap Card
Negate the activation of a Counter Trap Card, and destroy it.

Sneak Preview - Crossroads of Chaos - Porto

Ora bem, desta vez o sneak preview não se vai realizar no Parque Nascente mas sim na monstruosamente nova XXXXXXXXXXXXXXXXXXXXXXL (ok inda não sei o nome mas vocês percebem a ideia).

A nova loja para torneios oficialmente oficiais fica atrás do AKI da Rotunda dos Produtos Estrelas, ou então se preferirem perto do Norteshopping. Eu sei que é complicado chegarem lá mas não tenho Culpa.

A pré-inscrição é necessária, visto o nº de pessoas a participar ser limitado, quem não estiver na lista, não joga.

Local: Nova Loja XXL Gaming
Dia: 1 de Novembro
Hora: 10.30 lá para as inscrições. 11h entrego os boosters. 11.20h começa o torneio. 12.30h almoço. 14h começa a 2ª ronda. 19h acaba o torneio. Isto vai ser mais ou menos assim.
Preço: 20€. Dá direito a um 6 boosters (5+1) e ainda não sabemos da carta Promo.

Pré Inscritos:
Paulo Ribeiro
Hugo Neto
João Pinto
Olavo Costa
António Santos
Pedro Faria
Pedro Dias
Pedro António
Diogo Amaral de Carvalho
Nuno Pinho
Igor Vieira
Mário Vieira
Rogério Baptista
Eduardo Silva

Sneak Preview - Crossroads of Chaos

Get ready to wreak some havoc with the latest booster set for the Yu-Gi-Oh! TCG, Crossroads of Chaos. More exciting new Synchro monsters are introduced in this 100-card set as well as cards from the all-new Yu-Gi-Oh! animated series, Yu-Gi-Oh! 5D's which will be launched in Europe in spring 2009. A new level 4 Tuner monster will also be making its debut allowing for faster and larger Synchro summoning. Catapult your Deck into the winning path with Crossroads of Chaos!
Command the destructive power of 'Black Rose Dragon', the newest of the legendary Dragon Synchro Monsters. It is one of the 9 mighty Synchro monsters you can collect
Collect the many powerful new Zombie, Spellcaster, Plant and Psychic monsters, including the first Synchro and Tuner monsters for these types. Supported by new Spell and Trap cards, these Decks can move to the top levels of competition!
Features 10 all-new cards not available in Japan, including a new level 4 Tuner monster.
Includes over 30 cards from the Yu-Gi-Oh! 5D's television series, like the versatile 'Morphtronic' monsters and Yusei's super Synchro 'Turbo Warrior'
A rare card in every pack. You can also get an additional Super, Ultra or Secret Rare card!
Release: 18th November 2008
Sneak: 1st-2nd November 2008

CONTENTS:
10 Ultra Rare Cards (1:12)
14 Super Rare Cards (1:5)
20 Rare Cards (1:1)
48 Common Cards (8:1)

Exclusive Tins

Just when we thought the Yu-Gi-Oh! TRADING CARD GAME (TCG) Collectible Tins couldn’t get any hotter. Yu-Gi-Oh! 5D’s newest hero makes a special appearance – and his Collectible Tin debut – with the new and EXCLUSIVE Collectible Tin. Each unique Yu-Gi-Oh! TRADING CARD GAME Collectible Tin offers an assortment of the game’s top-selling booster packs from the Yu-Gi-Oh! GX era along with the first new booster pack for the Yu-Gi-Oh! 5Ds era. The tins will also have a value added promo pack that will contain a tournament coupon and 3 of 9 promo cards.

THE Yu-Gi-Oh! TRADING CARD GAME COLLECTIBLE TIN INCLUDES THE FOLLOWING CONTENTS
6 packs per tin
1 tournament coupon included with the promo pack
Secret rare variant card
1 Promo pack and 5 Booster Packs:
2 The Duelist Genesis
2 Light of Destruction
1 Phantom Darkness
Approximate Arrival Date: 23th September 2008
Legal for local events: 23th September 2008
Legal for Premier Events: 23th September 2008

CT05-ENS01
Montage Dragon
EARTH/Dragon - Effect/8/?/0
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 other monsters from your hand to the Graveyard. This card's ATK is equal to the combined Levels of the sent monsters x 300.
Secret Rare


CT05-ENS02
Nitro Warrior
FIRE/Warrior - Synchro - Effect/7/2800/1800
"Nitro Synchron" + 1 or more non-Tuner monsters
Once during each of your turns, if you activated a Spell Card, this card gains 1000 ATK during its next attack, for damage calculation only. Once per turn, if this attacking card destroys an opponent's monster by battle, you can change 1 face-up Defense Position monster your opponent controls to Attack Position, and attack it with this card.
Secret Rare

CT05-ENS03
Goyo Guardian
EARTH/Warrior - Synchro - Effect/6/2800/2000
1 Tuner + 1 or more non-Tuner monsters
When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon that monster to your side of the field in face-up Defense Position.
Secret Rare

Em Portugal estas 3 tins já estão há venda no site: www.diver.pt

Nos EUA as tins do Goyo Guardian apenas são postas à venda dia 7 de Outubro. Ou pelo menos, pensa-se que estão.

Tempo...

Peço desculpa por todo este tempo sem postar aqui nada, tive vários problemas, escola, estágio, preguiça para postar alguma coisa.

A partir de agora vai ser diferente. Vou recomeçar a postar coisas.

quarta-feira, 19 de março de 2008

Yu-Gi-Oh! Gold Series - Partial Spoiler

First ever Hobby Exclusive Unique new Gold Technology Contains hard to get and tournament level cards 25 Cards per Box 5 Boxes per Display 10 Displays per Case.

The Gold standard for the Trading Card Game industry will be released in late March with the introduction of our Hobby Exclusive, Gold Series. The Gold Series set is specifically designed to be desirable to all aspects of hobby with an appealing never seen before gold technology. Legendary cards such as "Jinzo", "Don Zaloog", "Mirror Force" and "Crush Card Virus" will also be making their return with this set which will make this a must have item for players and collectors. The unique cards along with the new high end packaging makes Gold Series perfect for collectors or current Duelists seeking to increase the rarity and prestige of their Decks.

Selling Points:
First ever Hobby Exclusive
Unique new Gold Technology
Contains hard to get and tournament level cards
Product is designed to have an increased value perception which will help drive up secondary market price due to speculation of the cards inside
Street Date is March 26th April 2nd



//Additional info on box configuration, credit to Kane120:

Hobby Configuration:
45 card set
25 cards per box (3 with NEW Gold Technology)
1 pack per box
5 boxes per display
10 displays per case

More Information about the Gold Series


Jinzo
Don Zaloog
Mirror Force
Crush Card Virus
Grandmaster of the Six Samurai

fonte: www.shriektcg.twoday.net

Phantom Darkness - Special Edition

Featuring some of the darkest new monsters available, the Phantom Darkness Special Edition brings you cards from the hit Phantom Darkness booster set, as well as 2 brand-new, never before available variant cards!

‘Hannibal Necromancer’ and ‘Mutant Mindmaster’ have awesome effects which you can use to stop traps and steal your opponent's monsters with!

Release: 12th March 2008




Get 3 booster packs for a great deal! Three packs of Phantom Darkness to complete your collection of awesome new Dark-version monsters.
Take your Dark Deck in a new direction, with 1 of 2 new promo cards included in each Special Edition.
PTDN-ENSE1
Mutant Mindmaster
DARK/Spellcaster - Effect/6/0/2500
When this card declares an attack, you can take control of 1 face-up Attack Position monster your opponent controls, and attack with it instead of this monster. It cannot attack your opponent directly. Return it to your opponent at the end of the Battle Phase.
Super Rare


PTDN-ENSE2
Hannibal Necromancer
DARK/Spellcaster - Effect/4/1400/1800
When this card is Normal Summoned, place 1 Spell Counter on it (max. 1). You can remove 1 Spell Counter from this card to destroy 1 face-up Trap Card.
Super Rare

fonte: www.shriektcg.twoday.net

Structure Deck - The Dark Emperor

'Caius the Shadow Monarch' makes a mighty arrival with the all new Yu-Gi-Oh! structure deck, The Dark Emperor! In troducing brand new cards and some highly desirable reprints, the all new structure deck allows players to banish opponent's cards to another dimension! This 40-card deck is built around 'Caius the Shadow Monarch', a dark monster that may be one of the most powerful monsters found on a structure deckyet! Combine The Dark Emperor with your Dark army from the Phantom Darkness booster set and you're on your way to victory! Enjoyable for the intermediate player and containing strong cards for the tournament-level player, The Dark Emperor also comes with a rulebook, an exclusive playmat and a deckbuilding strategy guide that explains some of the explosive combos and some relevant cards from recently-released product to help build an even stronger deck. 40 cards/deck
  • Command the Dark Emperor, “Caius the Shadow Monarch” – the newest and greatest of the tournament winning Monarch monsters.
  • You can master the tactics of the Different Dimension monsters, including the rare “D.D. Warrior”.
  • Combine “Caius the Shadow Monarch” with cards from Phantom Darkness to create the ultimate DARK monster army.
  • Banish your opponent’s cards from the game with this ready-to-play 40 card Deck. A great introduction to a powerful strategy with a guide on how to add new cards to your Deck to make it stronger
Each deck contains 39 Common cards (39:1), 1 Ultra rare (1:1),
Deluxe customized Gamemat, Dueling Guide and Rulebook

Configuration:
- 40 cards per Deck
- 8 Decks per Display
- 12 Display per Case



Street Date: 2nd April 2008


//Note that the picture might not be official

SDDE-EN001
Caius the Shadow Monarch
DARK/Fiend - Effect/6/2400/1000
When this card is Tribute Summoned, remove from play 1 card on the field. If it was a DARK monster, inflict 1000 damage to your opponent.
Ultra Rare

SDDE-EN002
Dimensional Alchemist
LIGHT/Fairy - Effect/4/1300/200
Once per turn, you can remove from play the top card of your Deck; this card gains 500 ATK until the End Phase. When this card is destroyed and sent from your side of the field to the Graveyard, you can select 1 of your removed from play monsters and return it to your hand.

SDDE-EN003


SDDE-EN004
Golden Homunculus

SDDE-EN005
D.D. Warrior

SDDE-EN006


SDDE-EN007


SDDE-EN008
Bazoo the Soul Eater

SDDE-EN009
Exiled Force

SDDE-EN010
D.D. Scout Plane x 2

SDDE-EN011
Chaosrider Gustaph

SDDE-EN012
D.D. Survivor x 2

SDDE-EN013


SDDE-EN014
Banisher of the Radiance

SDDE-EN015


SDDE-EN016
D.D.R. – Different Dimension Reincarnation
Equip Spell Card
Discard 1 card. Select 1 of your removed from play monsters. Special Summon it in Attack Position, and equip it with this card. When this card is removed from the field, destroy the equipped monster.

SDDE-EN017


SDDE-EN018


SDDE-EN019


SDDE-EN020


SDDE-EN021


SDDE-EN022


SDDE-EN023


SDDE-EN024


SDDE-EN025


SDDE-EN026


SDDE-EN027
Dimensional Fissure x 2

SDDE-EN028


SDDE-EN029
By Order of the Emperor
Continuous Trap Card
You can choose to negate the activation of an Effect Monster's effect that activates when a monster is Normal Summoned (including itself). If you do, this Effect Monster's controller draws 1 card.

SDDE-EN030
Return from the Different Dimension

SDDE-EN031


SDDE-EN032


SDDE-EN033


SDDE-EN034


SDDE-EN035


SDDE-EN036
Macro Cosmos

SDDE-EN037


fonte: www.shriektcg.twoday.net

domingo, 2 de março de 2008

Light of Destruction - Special Edition

Light up your Duels with the Light of Destruction Special Edition for the Yu-Gi-Oh! TRADING CARD GAME! Take on any foe with the heroic strength of the new "Lightsworn" monsters as well as the Arcana Force cards or give your current Decks a boost with powerful new LIGHT monsters. With 100 cards to collect, including 20 cards exclusive to the American and European regions, Light of Destruction Special Edition has something for every Duelist.

Release: 24th June 2008

Selling Points:
Get 3 booster packs for a great deal. Special Editions are the best way to complete your Light of Destruction collection!
Each Special Edition comes with 1 of 2 new and powerful promo cards.
"Kuraz the Light Monarch" expands the power of the famous line of Monarch monsters. Use it to destroy any 2 cards, even when Special Summoned.
"Soul Rope" can Summon any Level 4 monster from your Deck to replace a monster you lose in battle. This Trap can be used to harness the power of the new monster, "Honest," even quicker!
LODT-ENSE?
Kuraz the Light Monarch
LIGHT/Warrior - Effect/6/2400/1000
//Note that the wording for the TCG effect may differ
When this card is successfully Normal Summoned or Special Summoned, you can destroy up to 2 cards on the field. A controller of a destroyed card can draw cards from their deck equal to the number of their destroyed cards. This card cannot attack during the turn it was Normal Summoned or Special Summoned.

LODT-ENSE?
Soul Rope
Normal Trap Card
//Note that the wording for the TCG effect may differ
You can activate this card when a Monster on your Field is destroyed and goes to a Cemetery. Pay 1000 Life Points and you can Special Summon 1 Level 4 Monster from your deck.

//Credit for the info to QuietStorm on the Pojo Forum
//Note that this is not confirmed by UDE yet
Portanto vão-se preparando para o Novo Light Monarch.

fonte: www.shriektcg.twoday.net

Light of Destruction - Special Edition

Light up your Duels with the Light of Destruction Special Edition for the Yu-Gi-Oh! TRADING CARD GAME! Take on any foe with the heroic strength of the new "Lightsworn" monsters as well as the Arcana Force cards or give your current Decks a boost with powerful new LIGHT monsters. With 100 cards to collect, including 20 cards exclusive to the American and European regions, Light of Destruction Special Edition has something for every Duelist.

Release: 24th June 2008

Selling Points:
Get 3 booster packs for a great deal. Special Editions are the best way to complete your Light of Destruction collection!
Each Special Edition comes with 1 of 2 new and powerful promo cards.
"Kuraz the Light Monarch" expands the power of the famous line of Monarch monsters. Use it to destroy any 2 cards, even when Special Summoned.
"Soul Rope" can Summon any Level 4 monster from your Deck to replace a monster you lose in battle. This Trap can be used to harness the power of the new monster, "Honest," even quicker!
LODT-ENSE?
Kuraz the Light Monarch
LIGHT/Warrior - Effect/6/2400/1000
//Note that the wording for the TCG effect may differ
When this card is successfully Normal Summoned or Special Summoned, you can destroy up to 2 cards on the field. A controller of a destroyed card can draw cards from their deck equal to the number of their destroyed cards. This card cannot attack during the turn it was Normal Summoned or Special Summoned.

LODT-ENSE?
Soul Rope
Normal Trap Card
//Note that the wording for the TCG effect may differ
You can activate this card when a Monster on your Field is destroyed and goes to a Cemetery. Pay 1000 Life Points and you can Special Summon 1 Level 4 Monster from your deck.

//Credit for the info to QuietStorm on the Pojo Forum
//Note that this is not confirmed by UDE yet
Portanto vão-se preparando para o Novo Light Monarch.
fonte: www.shriekcg.

New Shonen Jump Promo

Shonen Jump Promo
JUMP-EN025
Exodius the Ultimate Forbidden Lord
DARK/Spellcaster - Effect/10/?/0
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by returning all monster from your Graveyard to your Deck. When this card declares an attack, send 1 monster from your hand or Deck to the Graveyard. This card has 1000 ATK for each Normal Monster in your Graveyard. When this card is removed from the field, remove it from play. If there are 5 different "Forbidden One" cards in your Graveyard that were sent there by this card's effect, you win the Duel.
Ultra Rare

fonte: www.shriektcg.twoday.net

quinta-feira, 21 de fevereiro de 2008

Lista Formato Avançado no TCG

Hello Judges,

The following are the new Forbidden and Limited Cards lists for both the Advanced and Traditional Formats. These lists go into effect on March 1, 2008. They will be updated on the www.wannaduel.com website as soon as possible.

Advanced Format - Limited and Forbidden Lists (effective March 1)
The Advanced Format will be used at premier events, and the World Championship

I. Forbidden Cards
You cannot use these cards in your Deck, Fusion Deck or Side Deck.

BLACK LUSTER SOLDIER - ENVOY OF THE BEGINNING
BREAKER THE MAGICAL WARRIOR
BUTTERFLY DAGGER - ELMA
CALL OF THE HAUNTED
CHANGE OF HEART
CHAOS EMPEROR DRAGON - ENVOY OF THE END
CHAOS SORCERER
CONFISCATION
CYBER JAR
CYBER-STEIN
DARK HOLE
DELINQUENT DUO
EXCHANGE OF THE SPIRIT
FIBER JAR
GRACEFUL CHARITY
HARPIE'S FEATHER DUSTER
IMPERIAL ORDER
LAST TURN
LAST WILL
MAGICAL SCIENTIST
MAGICIAN OF FAITH
MAKYURA THE DESTRUCTOR
METAMORPHOSIS
MIRAGE OF NIGHTMARE
PAINFUL CHOICE
POT OF GREED
RAIGEKI
RING OF DESTRUCTION
SINISTER SERPENT
SNATCH STEAL
THE FORCEFUL SENTRY
THOUSAND-EYES RESTRICT
TIME SEAL
TRIBE-INFECTING VIRUS
TSUKUYOMI
VICTORY DRAGON
WITCH OF THE BLACK FOREST
YATA-GARASU

NEW! - Breaker the Magical Warrior, Call of the Haunted, Magician of Faith

II. Limited Cards
You can ONLY use one of the following cards in the Deck, Fusion Deck & Side Deck combined.

D. D. WARRIOR LADY
ADVANCED RITUAL ART
BRAIN CONTROL
CARD DESTRUCTION
CARD TROOPER
CEASEFIRE
CHAIN STRIKE
CRUSH CARD VIRUS
DARK MAGICIAN OF CHAOS
DESTINY HERO - DISK COMMANDER
DIMENSION FUSION
ELEMENTAL HERO STRATOS
EXODIA THE FORBIDDEN ONE
FISSURE
FUTURE FUSION
GIANT TRUNADE
GOLD SARCOPHAGUS
GRAVITY BIND
GREEN BABOON, DEFENDER OF THE FOREST
HEAVY STORM
LEFT ARM OF THE FORBIDDEN ONE
LEFT LEG OF THE FORBIDDEN ONE
LEVEL LIMIT - AREA B
LIMITER REMOVAL
MAGIC CYLINDER
MARSHMALLON
MEGAMORPH
MIND CRUSH
MIRROR FORCE
MONSTER REBORN
MORPHING JAR
MYSTICAL SPACE TYPHOON
NEO-SPACIAN GRAND MOLE
NIGHT ASSAILANT
NOBLEMAN OF CROSSOUT
OJAMA TRIO
OVERLOAD FUSION
PREMATURE BURIAL
RAIZA THE STORM MONARCH
RIGHT ARM OF THE FORBIDDEN ONE
RIGHT LEG OF THE FORBIDDEN ONE
SANGAN
SCAPEGOAT
SMASHING GROUND
SNIPE HUNTER
SPIRIT REAPER
SWORDS OF REVEALING LIGHT
THE TRANSMIGRATION PROPHECY
TORRENTIAL TRIBUTE
TRAP DUSTSHOOT
TREEBORN FROG
TWIN-HEADED BEHEMOTH
ULTIMATE OFFERING
UNITED WE STAND
WALL OF REVEALING LIGHT

NEW! - Advanced Ritual Art, Monster Reborn, Nobleman of Crossout, Ojama Trio, Raiza the Storm Monarch

III. Semi-Limited Cards
You can ONLY use two of the following cards in the Deck, Fusion Deck & Side Deck combined.

BOOK OF MOON
CYBER DRAGON
DESTINY HERO - MALICIOUS
FOOLISH BURIAL
LIGHT AND DARKNESS DRAGON
MAGE POWER
MAGICAL STONE EXCAVATION
MANTICORE OF DARKNESS
MASK OF DARKNESS
NECROFACE
REINFORCEMENT OF THE ARMY
ROYAL DECREE

NEW! - Book of Moon, Cyber Dragon, Foolish Burial, Light and Darkness Dragon, Mage Power, Magical Stone Excavation, Necroface

NEW! - The following cards are no longer Limited: Apprentice Magician, Creature Swap, Green Gadget, Jinzo, Pot of Avarice, Reckless Greed, Red Gadget, Yellow Gadget


Traditional Format - Limited Lists (effective March 1)

I. Forbidden Cards
There are no Forbidden cards in this format.

II. Limited Cards
You can ONLY use one of the following cards in the Deck, Fusion Deck & Side Deck combined.

BLACK LUSTER SOLDIER - ENVOY OF THE BEGINNING
ADVANCED RITUAL ART
BRAIN CONTROL
BREAKER THE MAGICAL WARRIOR
BUTTERFLY DAGGER - ELMA
CALL OF THE HAUNTED
CARD DESTRUCTION
CARD TROOPER
CEASEFIRE
CHAIN STRIKE
CHANGE OF HEART
CHAOS EMPEROR DRAGON - ENVOY OF THE END
CHAOS SORCERER
CONFISCATION
CRUSH CARD VIRUS
CYBER JAR
CYBER-STEIN
D. D. WARRIOR LADY
DARK HOLE
DARK MAGICIAN OF CHAOS
DELINQUENT DUO
DESTINY HERO - DISK COMMANDER
DIMENSION FUSION
ELEMENTAL HERO STRATOS
EXCHANGE OF THE SPIRIT
EXODIA THE FORBIDDEN ONE
FIBER JAR
FISSURE
FUTURE FUSION
GIANT TRUNADE
GOLD SARCOPHAGUS
GRACEFUL CHARITY
GRAVITY BIND
GREEN BABOON, DEFENDER OF THE FOREST
HARPIE'S FEATHER DUSTER
HEAVY STORM
IMPERIAL ORDER
LAST TURN
LAST WILL
LEFT ARM OF THE FORBIDDEN ONE
LEFT LEG OF THE FORBIDDEN ONE
LEVEL LIMIT - AREA B
LIMITER REMOVAL
MAGIC CYLINDER
MAGICAL SCIENTIST
MAGICIAN OF FAITH
MAKYURA THE DESTRUCTOR
MARSHMALLON
MEGAMORPH
METAMORPHOSIS
MIND CRUSH
MIRAGE OF NIGHTMARE
MIRROR FORCE
MONSTER REBORN
MORPHING JAR
MYSTICAL SPACE TYPHOON
NEO-SPACIAN GRAND MOLE
NIGHT ASSAILANT
NOBLEMAN OF CROSSOUT
OJAMA TRIO
OVERLOAD FUSION
PAINFUL CHOICE
POT OF GREED
PREMATURE BURIAL
RAIGEKI
RAIZA THE STORM MONARCH
RIGHT ARM OF THE FORBIDDEN ONE
RIGHT LEG OF THE FORBIDDEN ONE
RING OF DESTRUCTION
SANGAN
SCAPEGOAT
SINISTER SERPENT
SMASHING GROUND
SNATCH STEAL
SNIPE HUNTER
SPIRIT REAPER
SWORDS OF REVEALING LIGHT
THE FORCEFUL SENTRY
THE TRANSMIGRATION PROPHECY
THOUSAND-EYES RESTRICT
TIME SEAL
TORRENTIAL TRIBUTE
TRAP DUSTSHOOT
TREEBORN FROG
TRIBE-INFECTING VIRUS
TSUKUYOMI
TWIN-HEADED BEHEMOTH
ULTIMATE OFFERING
UNITED WE STAND
VICTORY DRAGON
WALL OF REVEALING LIGHT
WITCH OF THE BLACK FOREST
YATA-GARASU

NEW! - Advanced Ritual Art, Ojama Trio, Raiza the Storm Monarch

III. Semi-Limited Cards
You can ONLY use two of the following cards in the Deck, Fusion Deck & Side Deck combined.

BOOK OF MOON
CYBER DRAGON
DESTINY HERO - MALICIOUS
FOOLISH BURIAL
LIGHT AND DARKNESS DRAGON
MAGE POWER
MAGICAL STONE EXCAVATION
MANTICORE OF DARKNESS
MASK OF DARKNESS
NECROFACE
REINFORCEMENT OF THE ARMY
ROYAL DECREE

NEW! - Book of Moon, Cyber Dragon, Foolish Burial, Light and Darkness Dragon, Mage Power, Magical Stone Excavation, Necroface

NEW! - The following cards are no longer Limited: Apprentice Magician, Creature Swap, Green Gadget, Jinzo, Pot of Avarice, Reckless Greed, Red Gadget, Yellow Gadget

fonte:http://entertainment.upperdeck.com/c...d/1042053.aspx

Yu-Gi-Oh! Gold Series

"This is a brand new variety of Yugioh which we have no history trends to make predictions on. Your preorders are very important on this one as we will probably be keeping it very tight initially to allow us to judge stock levels best.

The Gold standard for the Trading Card Game industry will be released in late March with the introduction of our Hobby Exclusive, Gold Series.

The Gold Series set is specifically designed to be desirable to all aspects of hobby with an appealing never seen before gold technology. Legendary cards such as "Jinzo", Don Zaloog", "Mirror Force" and "Crush Card Virus" will also be making their return with this set which will make this a must have item for players and collectors.

Hobby Configuration:
45 card set
25 cards per box (3 with NEW Gold Technology)
5 boxes per display

Street Date is March 26th"

Deliciem-se

Fonte: http://shriektcg.twoday.net/

segunda-feira, 18 de fevereiro de 2008

Lista Formato Avançado no OCG

Banned and Restriction List:
03/01/2008


Forbidden Cards:
The following cards cannot be put into a deck:

Victory Dragon
Chaos Emperor Dragon - Envoy of the End
Chaos Sorcerer
Black Luster Soldier - Envoy of the Beginning
Sinister Serpent
Witch of the Black Forest
Thousand-Eyes Restrict
Cyber Jar
Makyura the Destructor
Tsukuyomi
Cyber-Stein
Tribe-Infecting Virus
Fiber Jar
Magical Scientist
Yata-Garasu
Magician of Faith
Breaker the Magical Warrior
Mirage of Nightmare
Delinquent Duo
Temple of the Kings
Painful Choice
The Forceful Sentry
Pot of Greed
Change of Heart
Raigeki
Butterfly Dagger - Elma
Graceful Charity
Harpie's Feather Duster
Dark Hole
Last Will
Confiscation
Snatch Steal
Metamorphosis
Imperial Order
Exchange of the Spirit
Sixth Sense
Call of the Haunted
Time Seal
Last Turn
Ring of Destruction

New!! - Breaker the Magical Warrior, Magician of Faith, Call of the Haunted

Restriction Cards:

Only 1 copy of the following cards can be put into a deck:

D. D. Warrior Lady
Elemental Hero Stratos
Sangan
Dark Magician of Chaos
Spirit Reaper
Dandelion
Twin-Headed Behemoth
Raiza the Storm Monarch
Night Assailant
Neo-Spacian Grand Mole
Exodia the Forbidden One
Right Leg of the Forbidden One
Right Arm of the Forbidden One
Left Leg of the Forbidden One
Left Arm of the Forbidden One
Marshmallon
Envoy of Hades - Gors
Morphing Jar
Green Baboon, Defender of the Forest
Treeborn Frog
Destiny Hero - Disk Commander
Card Trooper
Snipe Hunter
Heavy Storm
Overload Fusion
Mystical Space Typhoon
Advanced Ritual Art
Dimension Fusion
Scapegoat
United We Stand
Chain Strike
Card Destruction
Premature Burial
Swords of Revealing Light
Monster Reborn
Giant Trunade
Gold Sarcophagus
Future Fusion
Limiter Removal
Level Limit - Area B
Megamorph
Nobleman of Crossout
Brain Control
Smashing Ground
Fissure
Ojama Trio
Gravity Bind
Torrential Tribute
Crush Card Virus
Mirror Force
Ultimate Offering
Ceasefire
Mind Crush
Magic Cylinder
Trap Dustshoot
The Transmigration Prophecy
Wall of Revealing Light

New!! - Monster Reborn, Advanced Ritual Art, Ojama Trio

Semi-Restriction Cards:
Only 2 copies of the following cards can be put into a deck:

Manticore of Darkness
Mask of Darkness
Cyber Dragon
Necroface
Light And Darkness Dragon
Destiny Hero - Malicious
Reinforcement of the Army
Foolish Burial
Book of Moon
Mage Power
Magical Stone Excavation
Royal Decree

New!! - Magical Stone Excavation, Light And Darkness Dragon, Book of Moon, Mage power, Foolish Burial, Cyber Dragon, Necroface, Raiza the Strong Monarch.

No longer restricted :

3 copies per deck allowed:
Apprentice Magician
Jinzo
Red Gadget
Yellow Gadget
Green Gadget
Pot of Avarice
Creature Swap
Reckless Greed

domingo, 17 de fevereiro de 2008

2º Sneak Preview @ Exponor

E acabou mais um Sneak Preview, como tivemos direiro a 2, este último teve apenas 29 participantes, ainda assim um nº esperado ao de inscrições.

Sinceramente não posso explicar muito daquilo que aconteceu no Sneak, já que no final da 1ª ronda dropei para ir jogar Belegarth (isto valeu-me uma grande pancada na cabeça que fiquei a ver imagens, tipo sabem quando uma televisão da a imagem todas as riscas? mais ou menos isso...e a ouvir um zumbido irritante durante 5 min, e também me valeu uma valente pisadura na mão direita) .

Posso dizer que sairam bastantes Ultimates, algumas Secrets entre elas um Dark Armed Dragon.

Quanto a feira em si própria, foi uma boa feira, com montes de coisas, salões de cabeleiras(=P), academia militar, treino de cães do exército, Universidades diversas, Paintball, Belegarth, Step, Dança, Cicle, entre outras.

Fotos, pois nem vê-las, o nosso colaborador #$%& disse que levava máquina mas nem vê-la xD (para não mencionar nomes xD)

sexta-feira, 15 de fevereiro de 2008

50th Shonen Jump Promo Card e Prémios

DOOMCALIBUR KNIGHT!!!!!!!!!

Just got the news blast from UDE.....

Konami Digital Entertainment, Inc. Upper Deck Entertainment Announces:

More Prizes

for

Shonen Jump’s 50th Yu-Gi-Oh! TCG

Championship Tournament

More Prizes, More Chances to Win!

Carlsbad, CA (February 14, 2008) – You ain’t seen nothing yet! After stunning Duelists around the world last week, Konami Digital Entertainment, Inc. (KDE) and Upper Deck Entertainment (UDE) today did it again, by unveiling the brand new prize card for Shonen Jump’s 50th Yu-Gi-Oh! TRADING CARD GAME (TCG) Championship Tournament. This record-breaking competition will be held at the Orange County Fair and Exposition Center in Costa Mesa, California on March 8-9, 2008. Visit http://www.wannaduel.com/ for more information.

In honor of the 50th Shonen Jump Championship, KDE and UDE unveils a new Shonen Jump Championship prize card: “Doomcalibur Knight”! This much desired card will ascend to the Shonen Jump throne, and be awarded not only to the top four finishers in the main event, but also to a lucky Duelist in a side event.

The world learned last week that the Grand Prize winner will receive a playable copy of each previous Shonen Jump prize card: “Gold Sarcophagus,” “Crush Card Virus,” “Shrink,” “Des Volstgalph,” and the card that started it all, “Cyber-Stein.” An additional copy will be encased in the Championship trophy.

Keep visiting http://www.yugioh-card.com/!

KDE and UDE has more tricks up its sleeve!

So that's it! Doomcalibur Knight in the TCG! Welcome your new prize card!


segunda-feira, 11 de fevereiro de 2008

Phantom Darkness - Special Edition

Featuring some of the darkest new monsters available, the Phantom Darkness Special Edition brings you cards from the hit Phantom Darkness booster set, as well as 2 brand-new, never before available variant cards!

‘Hannibal Necromancer’ and ‘Mutant Mindmaster’ have awesome effects which you can use to stop traps and steal your opponent's monsters with!

Release: 12th March 2008


//Note that the pictures might not be official

  • Get 3 booster packs for a great deal! Three packs of Phantom Darkness to complete your collection of awesome new Dark-version monsters.

  • Take your Dark Deck in a new direction, with 1 of 2 new promo cards included in each Special Edition.

PTDN-ENSE1
Mutant Mindmaster
DARK/Spellcaster/6/0/2500
When this card declares an attack, you can take control of 1 face-up Attack Position monster your opponent controls, and attack with it instead of this monster. It cannot attack your opponent directly. Return it to your opponent at the end of the Battle Phase.


PTDN-ENSE2
Hannibal Necromancer
DARK/Spellcaster/4/1400/1800
When this card is Normal Summoned successfully, put 1 Spell Counter on it (max. 1). Remove 1 Spell Counter from this card to destroy 1 face-up Trap Card on the field.
*NOTE: Not the official English text yet*

fonte: http://shriektcg.twoday.net/

quinta-feira, 7 de fevereiro de 2008

Shonen Jump March - Promo






JUMP-EN24
Cyber Dinosaur
LIGHT/Machine - Effect/7/2500/1900
When your opponent Special Summons a monster from their hand, you can Special Summon this card from your hand.

fonte: www.shriektcg.twoday.net

Elemental Hero Prismer

Foi anunciado pela revista britânica Yugioh World uma nova Duelist Tin que conterá o Elemental Hero Prismer (aka Prisma).

Pelo que parece esta Tin sairá apenas no Reino Unido, e trará 3 Duelist Pack Jaden 2 e 2 Duelist Pack Jaden 3.


Ao que parece a UDE confirmou que também vai vender mas como um exclusivo limitado.

Data de lançamento: Por volta da Páscoa.





Elemental Hero Prisma

LIGHT/Warrior - Effect/4/1700/1100

//Note that the wording for the TCG effect may differ.

Once per turn, you can show 1 Fusion Monster Card from your Fusion Deck to your opponent. Send 1 Fusion Material Monster listed on that Fusion Monster card from your Deck to the Graveyard to treat this card's name as the monster sent to the Graveyard until the End Phase.
fonte: www.shriektcg.twoday.net

terça-feira, 5 de fevereiro de 2008

Light of Destruction

Out of the darkness comes Light of Destruction, the latest booster set to hit stores. This all new 100 card booster set introduces brand new LIGHT cards with all new deck types that allow players to banish opponent's cards light-years away! This set also includes the mysterious Arcana Force cards from Season 2 of Yu-Gi-Oh! GX. Satorius' "Arcane Force" cards and many others used by Jaden Yuki, Aster Phoenix and Professor Crowler are featured, helping anchor this set among fans of the animated series. These powerful cards and themes are sure to make duelists and fans see the light!

Approximate Release Date: 8th May 2008

Sneak Preview Date:

Legal for local events:

Legal for Premier Events:

Selling Points:
Banish your opponent's cards with this array of LIGHT cards that shatter the recent DARK monster sets.
In addition to cards that capture the feeling of Sartorius using the coin-toss effect he is noted for, this booster set has a wide variety of cards that support existing themes based on the animated series. This makes the set appealing to anime fans, casual players and long-time fans alike.
100 card booster set with more Ultras Rares, Super Rares, and Rares to collect featuring 10 cards exclusive to Upper Deck and 10 cards previously only released in Japan.

Includes a new exclusive "Ghost Rare" card with 3D holofoil technology.

100 Cards Total

48 Common Cards (8:1)

20 Rare Cards (1:1)

12 Super Rare Cards (1:5)

10 Ultra Rare Cards (1:12)

10 Secret Rare Cards

fonte: www.shriektcg.twoday.net

segunda-feira, 4 de fevereiro de 2008

Sneak Preview 2 @ Exponor

Vai-se realizar um mais um torneio na exponor.

Quem perdeu a oportunidade de ir ao Sneak de Phantom Darkness este sábado passado não pode perder esta.

Local: Exponor
Preço: 20€
O que recebes: 5 boosters PTDN + 1 + 1 promo dark grepher
Dia: 16 de Fevereiro
É necessária a pré-inscrição para podermos calcular o nº de promos a serem dadas.
Prémios: 1 booster de PTDN por cada 2 pessoas para o top3. E mais alguns que ainda estou a tentar arranjar.

Mais infos em breve

domingo, 3 de fevereiro de 2008

Sneak Preview Phantom Darkness - Porto

Um evento espetacular com 32 pessoas a jogarem na 1ª ronda. Mais de 40 inscritas.

Foi um torneio de 5 rondas.

Muita sorte pelo meio, Dark Armed Dragons uma das cartas mais procuradas do Set, se não a mais procurada, saiu a duas pessoas diferentes e nem vou comentar o que aconteceu depois disto.

Alguma confusão como de costume em torneios grandes já que é o que acontece quando não se tem uma loja própria para jogar.

Fotos até gostava de as ter tirado mas infelizmente a porcaria da máquina resolveu não ligar sabe-se lá porquê.

Classificação final:


Pessoalmente posso dizer que acho que nunca tive também tanta sorte num sneak preview, apesar de não me ter saído nada de jeito nos boosters, com a excepção de um Dark Creator e um Darknight Parsath, já que cheguei ao fim do torneio 5-0 ganhando-o assim.

Bom também foi o facto de ter recebido 1 Playmat do Rainbow Dragon e uma T-Shirt do Sneak.

Bem é só esperar que esta sorte de torneios selados continue já que provavelmente daqui a 2 semanas teremos uma surpresa cá no Porto.

quinta-feira, 31 de janeiro de 2008

Phantom Darkness Rullings

Rainbow Dark Dragon
PTDN-EN003 (Dragon / Effect)
[This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 7 DARK monsters with different names from your Graveyard. You can remove from play all other DARK monsters you control and from your Graveyard to have this card gain 500 ATK for each card removed.]

"Rainbow Dark Dragon's" effect to increase its ATK is an Ignition Effect.

Removing from play all other DARK monsters you control and in your Graveyard is a cost.


Samsara Lotus
PTDN-EN004 (Plant / Effect)
[During your End Phase, if you control no Spell or Trap Cards, you can Special Summon this card from your Graveyard in face-up Attack Position. This card's controller takes 1000 damage during each of their Standby Phases.]

Both of "Samsara Lotus'" effects are Trigger Effects.

If you chain a Quick-Play Spell Card from your hand to your "Samsara Lotus'" Special Summon effect, "Samsara Lotus'" effect disappears.

If "Book of Moon", etc., is chained to "Samsara Lotus'" damage inflicting effect and flips it face-down, the effect disappears.


Regenerating Rose
PTDN-EN005 (Plant / Effect)
[When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 2 "Regenerating Rose Tokens" (Plant-Type/DARK/Level 3/ATK 1200/DEF 1200).]

"Regenerating Rose's" effect cannot be activated when you have 1 or fewer open Monster Card Zones.


Yubel
PTDN-EN006 (Fiend / Effect)
[This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. When this face-up Attack Position card is attacked by an opponent's monster, before damage calculation inflict damage to your opponent equal to that monster's ATK. During your End Phase, Tribute 1 monster or destroy this card. When this card is destroyed, except by its own effect, you can Special Summon 1 "Yubel - Terror Incarnate" from your hand, Deck, or Graveyard.]

"Yubel's" damage inflicting effect is a Trigger Effect that activates before damage calculation.

Tributing 1 monster or destroying "Yubel" is a Trigger Effect that activates during your End Phase. You make your choice when the effect resolves.

When "Yubel" is destroyed while in the hand or Deck, its effect activates. If it is destroyed while face-down, its effect activates.

The owner of "Yubel" activates the effect. (If your opponent controls your "Yubel" when it is destroyed, you get the effect, not your opponent.)

When "Yubel" is destroyed during the Damage Step, its effect can be activated.


Yubel - Terror Incarnate
PTDN-EN007 (Fiend / Effect)
[This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with the effect of "Yubel". This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. When this face-up Attack Position card is attacked by an opponent's monster, before damage calculation inflict damage to your opponent equal to that monster's ATK. During your End Phase, destroy all other monsters on the field. When this face-up card is removed from the field, you can Special Summon 1 "Yubel - The Ultimate Nightmare" from your hand, Deck, or Graveyard.]

Destroying all other monsters during the End Phase is a Trigger Effect.

When a face-up "Yubel - Terror Incarnate" is sent to Graveyard, removed from play, or returned to its owner's hand, its effect to Special Summon "Yubel - The Ultimate Nightmare" activates. This effect cannot be activated when it is returned to its owner's Deck.

When "Yubel - Terror Incarnate" is removed from the field, its owner activates its effect. (If your opponent controls your "Yubel - Terror Incarnate" when it is removed from the field, you get the effect, not your opponent.)


Yubel - The Ultimate Nightmare
PTDN-EN008 (Fiend / Effect)
[This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with the effect of "Yubel - Terror Incarnate". This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. If this face-up Attack Position card battles an opponent's monster, inflict damage equal to its ATK to your opponent and destroy that monster at the end of the Damage Step.]

When "Yubel - The Ultimate Nightmare" battles with a monster that cannot be destroyed by its effect, like "Vennominaga, the Deity of Poisonous Snakes", "Yubel - The Ultimate Nightmare's" effect still inflicts damage but will not destroy the monster.

When "Yubel - The Ultimate Nightmare" destroys a monster in battle, its effect still inflicts damage but the effect to destroy the monster it battled with disappears.


Armored Cybern
PTDN-EN009 (Machine / Union)
[Once per turn, you can equip this card to a "Cyber Dragon" you control, or to a Fusion Monster you control that lists "Cyber Dragon" as a Fusion Material Monster, OR unequip it to Special Summon this card in face-up Attack Position. Once per turn, while equipped to a monster by this effect, you can decrease the equipped monster's ATK by 1000 and destroy 1 face-up monster. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)]

"Armored Cybern's" effect to destroy 1 monster targets. The ATK of the equipped monster is decreased when this effect resolves.

If "Reverse Trap" is activated, the equipped monster will gain 1000 ATK instead of losing 1000 ATK. When the turn ends, the ATK gain will become an ATK loss.

When "Armored Cybern" is unequipped or removed from the field, the ATK lost with its effect is no longer applied.

When "Armored Cybern" is equipped to a monster that is unaffected by the effects of Spell Cards, you can activate its effect but the effect disappears because the equipped monster's ATK cannot be reduced with "Armored Cybern's" effect.


Cyber Valley
PTDN-EN010 (Machine / Effect)
[You can use 1 of the following 3 effects:●When this card is selected as an attack target by an opponent's monster, you can remove this card from play to draw 1 card and end the Battle Phase.●You can remove from play this card and 1 face-up monster you control, and draw 2 cards.●You can remove from play this card and 1 card from your hand, and place 1 card from your Graveyard on top of your Deck.]

"Cyber Valley's" first effect is a Trigger Effect. Its second and third effects are Ignition Effects.

"Cyber Valley's" second effect targets "Cyber Valley" and 1 face-up monster you control. They are removed from play when the effect resolves.

"Cyber Valley's" third effect targets 1 card in your Graveyard. "Cyber Valley" and 1 card from your hand are removed from play when the effect is resolved.

If an effect is chained to "Cyber Valley's" second or third effect that removes "Cyber Valley" from the field, the effect disappears.

If an effect is chained to "Cyber Valley's" second effect that flips it face-down, the effect is still resolved. If the selected face-up monster is flipped face-down, the effect disappears.

You can select a Monster Token with "Cyber Valley's" second effect. When the effect resolves, it is removed from the field and "Cyber Valley" is removed from play.


Cyber Ouroboros
PTDN-EN011 (Machine / Effect)
[When this card is removed from play, you can send 1 card from your hand to the Graveyard to draw 1 card.]

This effect is a Trigger Effect. Sending 1 card from your hand to the Graveyard is a cost.

You can activate "Cyber Ouroboros'" effect during the Damage Step.


Volcanic Counter
PTDN-EN012 (Pyro / Effect)
[When you take Battle Damage while this card is in your Graveyard, remove it from play. Then, if there is a FIRE monster other than "Volcanic Counter" in your Graveyard, inflict damage to your opponent equal to the amount of Battle Damage you took.]

"Volcanic Counter's" effect is not optional.


Fire Trooper
PTDN-EN013 (Warrior / Effect)
[When this card is Summoned, you can send it to the Graveyard to inflict 1000 damage to your opponent.]

"Fire Trooper's" effect is a Trigger Effect. Sending "Fire Trooper" to the Graveyard is a cost.


Destiny Hero – Departed
PTDN-EN015 (Warrior / Effect)
[During your Standby Phase, if this card is in your Graveyard, Special Summon it in face-up Attack Position on your opponent's side of the field. If this card is destroyed by battle, remove it from play instead of sending it to the Graveyard. If a card effect would send this card to the Graveyard from the hand or Deck, remove it from play instead.]

When "Destiny Hero - Departed" is sent to the Graveyard to pay a cost, it is not removed from play.

"Destiny Hero - Departed's" first effect is a Trigger Effect. It is not optional.

"Destiny Hero - Departed's" effect is not activated while "King Tiger Wanghu" is face-up on the field because an infinite loop would result. If "Destiny Hero –

Departed's" ATK would become greater than 1400 when Special Summoned, because of another card's effect, it is Special Summoned.


Dark Horus
PTDN-EN016 (Dragon / Effect)
[Once per turn, when a Spell Card is activated during your opponent's Main Phase, you can Special Summon 1 Level 4 DARK monster from your Graveyard.]

"Dark Horus'" effect starts a new Chain after the Chain including the Spell Card resolves.

If an effect is chained to "Dark Horus'" effect that flips "Dark Horus" face-down or removes it from the field, its effect disappears.


The Dark Creator
PTDN-EN017 (Thunder / Effect)
[This card cannot be Normal Summoned or Set. This card can only be Special Summoned, by having 5 or more DARK monsters in your Graveyard while you control no monsters. Once per turn, you can remove from play 1 DARK monster from your Graveyard to Special Summon 1 DARK monster from your Graveyard.]

"The Dark Creator's" effect to Special Summon a monster is an Ignition Effect.

This effect targets 1 DARK monster in your Graveyard.


Dark Nephthys
PTDN-EN018 (Winged Beast / Effect)
[If this card is in your hand and there are 3 or more DARK monsters in your Graveyard, you can remove from play 2 of them to send it to the Graveyard. If this card is sent to the Graveyard by this effect, Special Summon it during your next Standby Phase. When this card is Special Summoned, destroy 1 Spell or Trap Card.]

"Dark Nephthys'" first effect is an Ignition Effect. Removing DARK monsters from play is a cost.

You can activate "Dark Nephthys'" first effect while "Banisher of the Light" or "Macro Cosmos" is face-up, but "Dark Nepthys" will be removed from play.

"Dark Nephthys" effect to Special Summon itself starts a Chain.

The owner of "Dark Nephthys" Special Summons it, even if their opponent activated its first effect.

"Dark Nephthys'" third effect activates whenever it is Special Summoned, including by another card's effect. It is not optional.


Dark Armed Dragon
PTDN-EN019 (Dragon / Effect)
[This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having exactly 3 DARK monsters in your Graveyard. You can remove from play 1 DARK monster from your Graveyard to destroy 1 card on the field.]

"Dark Armed Dragon" can still be Special Summoned while there are non-DARK monsters in your Graveyard.

"Dark Armed Dragon's" effect that destroys 1 card is an Ignition Effect. Removing 1 DARK monster from play is a cost.

"Dark Armed Dragon" cannot be Special Summoned from the Graveyard, even if it was properly Summoned beforehand.


Dark Crusader
PTDN-EN020 (Warrior / Effect)
[You can send 1 DARK monster from your hand to the Graveyard to have this card gain 400 ATK.]

“Dark Crusader's" effect is an Ignition Effect. Sending 1 DARK monster from your hand to the Graveyard is a cost.

Any ATK gained with "Dark Crusader's" effect is applied until it is flipped face-down or removed from the field.


Doomsday Horror
PTDN-EN022 (Fiend / Effect)
[The ATK and DEF of this card are each equal to the number of removed from play DARK monsters x 300. When this card is destroyed and sent to the Graveyard, return all removed from play DARK monsters to their owners' Graveyards.]

"Doomsday Horror's" effects include your opponent's removed from play DARK monsters.

The values determined for "Doomsday Horror's" first effect are not treated as its original ATK or DEF.


Obsidian Dragon
PTDN-EN023 (Rock / Effect)
[Negate the effects of Spell and Trap Cards that target only 1 face-up DARK monster you control, and destroy them.]

"Obsidian Dragon's" effect is a Continuous Effect.

Equip Spell Cards equipped during a previous turn will be negated and destroyed by "Obsidian Dragon's" effect.

When a Union Monster is equipped to a DARK monster you control, it is negated and destroyed by "Obsidian Dragon's" effect after equipping to the DARK monster.

If you use "Snatch Steal" to take control of your opponent's DARK monster while you control "Obsidian Dragon", "Snatch Steal" is negated and destroyed, and the DARK monster is returned to your opponent.

If you use "Brain Control" to take control of your opponent's DARK monster while you control "Obsidian Dragon", the effect of "Brain Control" is not negated.


Shadowpriestess of Ohm
PTDN-EN024 (Spellcaster / Effect)
[You can Tribute 1 face-up DARK monster you control to inflict 800 damage to your opponent.]

"Shadowpriestess of Ohm's" effect is an Ignition Effect. Tributing 1 face-up DARK monster is a cost.


Future Samurai
PTDN-EN027 (Warrior / Gemini)
[This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●Once per turn, you can remove from play 1 monster from your Graveyard to destroy 1 face-up monster.]

"Future Samurai's" effect is an Ignition Effect. Removing from play 1 monster from your Graveyard is a cost.


Vengeful Shinobi
PTDN-EN028 (Warrior / Effect)
[When this face-up Attack Position card is selected as an attack target, draw 1 card.]

"Vengeful Shinobi's" effect is a Trigger Effect.

If an effect is Chained to "Vengeful Shinobi's" effect, and changes it to Defense Position or removes it from the field, you still draw a card.


The Immortal Bushi
PTDN-EN029 (Warrior / Effect)
[This card cannot be Tributed, except for the Tribute Summon of a Warrior-Type monster. During your Standby Phase, if this card is in your Graveyard and you control no monsters, you can Special Summon it. You cannot activate this effect if there are any monsters in your Graveyard that are not Warrior-Type.]

"The Immortal Bushi's" second effect is an Ignition Effect you activate during your Standby Phase.

If an effect chained to "The Immortal Bushi's" effect places a monster(s) onto your side of the field, "The Immortal Bushi's" effect disappears.

If an effect chained to "The Immortal Bushi's" effect removes "The Immortal Bushi" from play, its effect disappears.


Gladiator Beast Darius
PTDN-EN031 (Beast-Warrior / Effect)
[When this card is Special Summoned by the effect of a “Gladiator Beast” monster, you can select 1 “Gladiator Beast” monster from your Graveyard and Special Summon it. That monster's effect(s) is negated, and it is returned to your Deck when this card is removed from the field. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Darius".]

The "Gladiator Beast" monster Special Summoned by "Gladiator Beast Darius" is continually targeted by its effect.

Returning the Special Summoned "Gladiator Beast" monster to the Deck does not start a Chain.

If the Special Summoned "Gladiator Beast" attacks or is attacked, it can be returned to the Deck to activate its effect, but the effect will be negated by "Gladiator Beast Darius".

While "Skill Drain" is active, if "Gladiator Beast Darius" is removed from the field, the Special Summoned "Gladiator Beast" monster will remain on the field. If the Special Summoned "Gladiator Beast" monster attacks or is attacked, and it is returned to the Deck to activate its effect, the effect will not be negated because "Gladiator Beast Darius'" effects are being negated by "Skill Drain".

When "Gladiator Beast Darius" is flipped face-down, its effect disappears and the effects of the Special Summoned "Gladiator Beast" monster are no longer negated. If "Gladiator Beast Darius" is removed from the field while face-down, the Special Summoned "Gladiator Beast" monster will not be returned to the Deck.


Imprisoned Queen Archfiend
PTDN-EN032 (Fiend / Effect)
[This card's controller pays 1000 Life Points during each of their Standby Phases (this is not optional). During your Standby Phase, if "Pandemonium" is on the field and this card is in your Graveyard, 1 Level 4 or lower Fiend-Type monster gains 1000 ATK until the End Phase.]

Paying 1000 Life Points during your Standby Phase is a maintenance cost.

If your Life Points are 1000 or less during your Standby Phase, you cannot pay for "Imprisoned Queen Archfiend" so it is destroyed.


Superancient Deepsea King Coelacanth
PTDN-EN034 (Fish / Effect)
[Once per turn, you can discard 1 card to Special Summon as many Level 4 or lower Fish-Type monsters as possible from your Deck. A monster Special Summoned by this effect cannot declare an attack and its effect(s) is negated while on the field. If this card is targeted by a Spell, Trap, or Effect Monster's effect, you can Tribute 1 other Fish-Type monster to negate the effect and destroy that card.]

"Superancient Deepsea King Coelacanth's" effect that negates card effects when it is targeted is a Multi-Trigger Effect. This effect can be activated multiple times during the same turn and it can be activated during the Damage Step.

When "Exiled Force's" effect targets "Superancient Deepsea King Coelacanth", "Exiled Force's" effect can be negated even though it is now in the Graveyard.


The Calculator
PTDN-EN036 (Thunder / Effect)
[This card's ATK is equal to the combined Levels of all monsters you control x 300.]

The ATK determined by "The Calculator's" effect is not treated as its original ATK.


Sea Koala
PTDN-EN037 (Beast / Effect)
[Once per turn, if you control another Beast-Type monster, you can reduce the ATK of 1 monster your opponent controls to 0 until the End Phase.]

If an effect is chained to "Sea Koala's" effect that removes every other Beast-Type monster from your side of the field, the effect of "Sea Koala" disappears.

After making the ATK of 1 of your opponent's monsters 0, the ATK of the opponent's monster remains 0 until the End Phase. even if every other Beast-Type monster you control is removed from the field.


Blue Thunder T-45
PTDN-EN038 (Machine / Effect)
[When this card destroys an opponent's monster by battle, Special Summon 1 "Thunder Option Token" (Machine-Type/LIGHT/Level 4/ATK 1500/DEF 1500). This Token cannot be Tributed for a Tribute Summon.]

"Blue Thunder T-45's" effect activates at the end of the Damage Step, when the monster destroyed by battle is sent to the Graveyard.

If "Blue Thunder T-45" is destroyed by a card effect after damage calculation, its effect still activates.

Even while "Skill Drain" is active, the "Thunder Option Token" cannot be Tributed for a Tribute Summon.


Neo-Spacian Twinkle Moss
PTDN-EN042 (Plant / Fusion / Effect)
[This card's name is also treated as "Neo-Spacian Glow Moss". This card cannot be Special Summoned except with "NEX". When this card attacks or is attacked, draw 1 card. Reveal that card, and based on its type apply the proper effect:●Monster: End the Battle Phase.●Spell: You can change this card's attack to a direct attack. ●Trap: This monster is changed to Defense Position.]

"Neo-Spacian Twinkle Moss'" effect is a Trigger Effect. It starts a Chain when the attack is declared.


Elemental Hero Storm Neos
PTDN-EN043 (Warrior / Fusion / Effect)
["Elemental Hero Neos" + "Neo-Spacian Air Hummingbird" + "Neo-Spacian Aqua Dolphin"

This card can only be Special Summoned from your Fusion Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) Once per turn, you can destroy all Spell and Trap Cards on the field. This card returns to the Fusion Deck during the End Phase. When this card is returned to the Fusion Deck by this effect, return all cards on the field to the Deck.]

"Elemental Hero Storm Neos'" effect that destroys Spell and Trap Cards is an Ignition Effect.


Rainbow Neos
PTDN-EN044 (Warrior / Fusion / Effect)
["Elemental Hero Neos" + "Rainbow Dragon" or "Rainbow Dark Dragon"

This card cannot be Special Summoned, except by Fusion Summon with the above Fusion Material Monsters. Once per turn, you can activate 1 of the following effects:
●Send 1 monster you control to the Graveyard to return all monsters your opponent controls to the Deck. ●Send 1 Spell or Trap Card you control to the Graveyard to return all Spell and Trap Cards your opponent controls to the Deck. ●Send 1 card from the top of your Deck to the Graveyard to return all cards in your opponent's Graveyard to the Deck.]

All three of "Rainbow Neos'" effects are Ignition Effects.


Rainbow Veil
PTDN-EN045 (Equip Spell Card)
[If the equipped monster battles an opponent's monster, while that monster is on the field its effect(s) is negated during the Battle Phase only.]

"Rainbow Veil's" effect starts being applied when the attack is declared. It does not start a Chain. It does not target the opponent's monster.

Effects that activate in the Graveyard or removed zone will not be negated by "Rainbow Veil".

If a monster affected by "Rainbow Veil" is not destroyed by the battle, its effects remain negated for the remainder of the Battle Phase.

When "Rainbow Veil" is removed from the field or negated, the effects of the monster you battled with are no longer negated.

If a monster equipped with "Rainbow Veil" attacks a face-down monster, when that monster is flipped face-up in the Damage Step its effects are negated.

If a monster affected by "Rainbow Veil" is flipped face-down after the battle, its effects are no longer negated.

While "Rainbow Veil" is equipped to a monster that is unaffected by the effects of Spell Cards, "Rainbow Veil's" effect is still applied.


Super Polymerization
PTDN-EN046 (Quick-Play Spell Card)
[Discard 1 card. Send, from either side of the field to the Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card, and Special Summon that Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon.) Spells, Traps and Effect Monsters' effects cannot be activated in response to this card's activation.]

"Super Polymerization" does not target. The Fusion Material Monsters are sent to the Graveyard when "Super Polymerization" resolves.

"Super Polymeriation" prevents effects from being chained, but Continous Effects are still applied.

If "Super Polymerization" is activated while "Light and Darkness Dragon" is face-up on the field, "Light and Darkness Dragon's" effect does not activate.

If "Super Polymerization" is activated while "Spell Absorption" is active, the player who controls "Spell Absorption" gains Life Points.


Vicious Claw
PTDN-EN047 (Equip Spell Card)
[The equipped monster gains 300 ATK. If the equipped monster would be destroyed by battle, return this card to its owner's hand instead. Then, destroy 1 monster, except the one that battled the equipped monster, and inflict 600 damage to your opponent. After that, Special Summon 1 "Evil Token" (Fiend-Type/DARK/Level 7/ATK 2500/DEF 2500) on your opponent's side of the field. During the turn this card is returned to your hand, you cannot use "Vicious Claw" from your hand.]

"Vicious Claw" is returned to its owner's hand at the end of the Damage Step when the equipped monster would have been sent to the Graveyard.

If you cannot return "Vicious Claw" to your hand, its effects disappear.

"Vicious Claw" does not target the monster it destroys.

If you cannot destroy a monster, no damage is inflicted to your opponent's Life Points.

During the turn "Vicious Claw" is returned to your hand, you cannot Set it or use it to pay a cost. You also cannot activate an effect that requires discarding your entire hand as a cost or the effect of "Jowgen the Spiritualist" that discards a card from your hand at random as a cost.

During the turn "Vicious Claw" is returned to your hand, if another "Vicious Claw" is equipped to a monster you control, the remaining equipped "Vicious Claw's" effects are still applied.

During the turn "Vicious Claw" is returned to your hand, if your opponent adds the returned "Vicious Claw" to their hand with "Exchange", they can use it during the same turn.

If your opponent adds your "Vicious Claw" to their hand and equips it to their monster, when their equipped monster would be destroyed in battle "Vicious Claw" will return to your hand, but your opponent will resolve its effects.

When "Goblin Out of the Frying Pan" is chained to "Vicious Claw", when "Vicious Claw" is returned to its owner's hand it cannot be activated for the remainder of the turn.


Instant Neo Space
PTDN-EN048 (Equip Spell Card)
[Equip only to a Fusion Monster that lists "Elemental Hero Neos" as a Fusion Material Monster. The equipped monster does not have to have its effect activated that returns itself to the Fusion Deck during the End Phase. When the equipped monster is removed from the field, you can Special Summon 1 "Elemental Hero Neos" from your hand, Deck or Graveyard.]

When "Instant Neo Space" and the equipped monster are destroyed by the same effect, "Instant Neo Space's" effect does not activate.


Spell Chronicle
PTDN-EN050 (Continuous Spell Card)
[Send all cards in your hand to the Graveyard. Select and remove from play 5 Spell or Trap Cards from your Deck. Each time your opponent activates a Spell Card, place 1 Chronicle Counter on this card. You can remove 2 Chronicle Counters from this card to have your opponent select 1 of the cards removed from play with this card's effect, and add it to your hand. When this card is removed from the field, you take 500 damage for each card that is still removed from play due to this card's effect.]

Sending every card in your hand to the Graveyard is a cost to activate "Spell Chronicle". The 5 Spell or Trap Cards are removed from play when "Spell Chronicle" resolves.

"Spell Chronicle" cannot be activated when you have a combined total of 4 or less Spell and Trap Cards remaining in your Deck.

The Spell and Trap Cards are removed from play face-up.

Placing 1 Chronicle Counter onto "Spell Chronicle" does not start a Chain.

The damage inflicted by "Spell Chronicle" does not start a Chain.

Adding 1 of the removed from play Spell or Trap Cards to your hand does not target the card to be added to your hand.

When you activate "Spell Chronicle", it does not gain a Chronicle Counter if a Quick-Play Spell Card is chained to its activation.


Dimension Explosion
PTDN-EN051 (Quick-Play Spell Card)
[Return 1 face-up Fusion Monster you control to the Fusion Deck. Both players select up to 2 of their monsters that are removed from play, and Special Summon them.]

"Dimension Explosion" targets the selected removed from play monsters.

"Dimension Explosion" cannot be activated if either player has no monsters in their Removed Zone they can Special Summon.

"Dimension Explosion" cannot be activated if either player has no open Monster Card Zones.

If either player has only 1 open Monster Card Zone, they can only select 1 monster in their Removed Zone.


Cybernetic Zone
PTDN-EN052 (Quick-Play Spell Card)
[Select 1 face-up Machine-Type Fusion Monster you control and remove it from play until the End Phase of this turn. When that monster is returned to the field, double its ATK. During your next Standby Phase, destroy it.]

Returning the Fusion Monster that was removed from play to the field does not start a Chain.

The Fusion Monster's ATK is only doubled if it is returned to the field with "Cybernetic Zone's" effect.

Destroying the returned monster during your next Standby Phase does not start a Chain.

When the monster is returned to the field, its total ATK is doubled. Any ATK gained afterwards is not doubled.


The Beginning of the End
PTDN-EN053 (Normal Spell Card)
[Activate only if there are 7 or more DARK monsters in your Graveyard. Remove from play 5 DARK monsters from your Graveyard to draw 3 cards.]

Removing from play 5 DARK monsters from your Graveyard is a cost to activate this card.


Chain Summoning
PTDN-EN057 (Quick-Play Spell Card)
[Activate only as Chain Link 3 or higher. You can Normal Summon or Set up to 3 times this turn. You cannot activate this card if multiple cards/effects with the same name are in that Chain.]

If "Chain Summoning" and "Double Summon" are activated during the same turn, you still can only Normal Summon or Set up to 3 times.

Normal Summoning or Setting a monster with "Ultimate Offering" does not use one of the three Normal Summons or Sets allowed by "Chain Summoning".


Six Samurai United
PTDN-EN059 (Continuous Spell Card)
[Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card (max. 2). You can send this card to the Graveyard to draw 1 card for each Bushido Counter on this card.]

Placing a Bushido Counter onto "Six Samurai United" does not start a Chain.

Sending "Six Samurai United" to the Graveyard is a cost to activate its effect.

When your opponent Normal or Special Summons a "Six Samurai" monster, place a Bushido Counter onto "Six Samurai United".


Gladiator Beast's Battle Archfiend Shield
PTDN-EN060 (Equip Spell Card)
[Equip only to a "Gladiator Beast" monster. If the equipped monster would be destroyed, this card is destroyed instead. When the equipped monster is returned from your side of the field to the Deck and this card is sent to the Graveyard, return this card to your hand.]

"Gladiator Beast's Battle Archfiend Shield's" effect to destroy itself instead of the equipped monster does not start a Chain.


Dark World Grimoire
PTDN-EN062 (Continuous Spell Card)
[During your End Phase, if you discard a Monster Card(s) to the Graveyard because you had more than 6 cards in your hand, you can Special Summon 1 of those monsters.]

"Dark World Grimoire's" effect starts a Chain. It targets the discarded Monster Card that is selected.


Rainbow Path
PTDN-EN063 (Normal Trap Card)
[Activate only by sending 1 "Crystal Beast" card from your Spell & Trap Card Zone to the Graveyard when an opponent's monster declares an attack. Negate the attack, then you can add 1 "Rainbow Dragon" or "Rainbow Dark Dragon" from your Deck to your hand.]

"Rainbow Path" targets the attacking monster. Sending a "Crystal Beast" card from your Spell and Trap Card Zone to your Graveyard is a cost.

Any "Crystal Beast" card in your Spell and Trap Card Zone can be used to pay the cost. If the "Crystal Beast" card is being treated as an Equip Card, it can be used to pay the cost.

You do not have to add a "Rainbow Dragon" or "Dark Rainbow Dragon" to your hand.

If "Rainbow Path" fails to negate the monster's attack, you cannot add "Rainbow Dragon" or "Dark Rainbow Dragon" to your hand.


Rainbow Life
PTDN-EN064 (Normal Trap Card)
[Discard 1 card. Until the end of this turn, whenever you would take damage you gain that amount of Life Points instead.]

Discarding 1 card is a cost to activate "Rainbow LIfe".

"Rainbow Life's" effect is applied to Battle Damage and damage from effects.

After activating "Rainbow Life", if you activate an effect that inflicts damage to both your and your opponent's Life Points, your opponent will receive damage and you will gain Life Points.

After activating "Rainbow Life", you cannot chain "Barrel Behind the Door" to an effect that would inflict damage to your Life Points because you will gain Life Points instead.

If you activate "Rainbow Life" and your opponent has "Bad Reaction to Simochi" active, whenever you would gain Life Points with "Rainbow Life" you will receive damage instead.


Sinister Seeds
PTDN-EN065 (Normal Trap Card)
[Activate only when a face-up Attack Position monster you control is destroyed by battle. Special Summon 1 "Sinister Seed Token" (Plant-Type/DARK/Level 1/ATK 100/DEF 100) for every 500 points of Battle Damage you took from that battle.]

"Sinister Seeds" can be activated when the monster destroyed by battle is sent to the Graveyard.

"Sinister Seeds" cannot be activated if you will not have enough open Monster Card Zones for every Sinister Seed Token that would be Special Summoned. You cannot activate "Sinister Seeds" when you receive 3000 or more battle damage.

You cannot activate "Sinister Seeds" if you do not receive at least 500 points of Battle Damage.


Hate Buster
PTDN-EN066 (Normal Trap Card)
[Activate only when a face-up Fiend-Type monster you control is selected as an attack target. Destroy the attacking monster and the attack target monster, and inflict damage to your opponent equal to the original ATK of the attacking monster.]

"Hate Buster" targets the attacking monster and the Fiend-Type Monster being attacked.

If your Fiend-Type Monster isn't destroyed by "Hate Buster", you do not inflict damage to your opponent's Life Points.

"Hate Buster" inflicts damage equal to the original ATK of the destroyed monster after it is sent to the Graveyard or removed zone. If you destroy a Monster Token or a Trap Card that is treated as a monster ("Embodiment of Apophis", etc.) no damage will be inflicted.


Chain Material
PTDN-EN067 (Normal Trap Card)
[Any time you Fusion Summon a monster this turn, you can remove from play, from your side of the field, Deck, hand or Graveyard, Fusion Material Monsters that are listed on the Fusion Monster Card, and use them as Fusion Material Monsters. You cannot attack during the turn this card is activated. If you used this effect for a Fusion Summon, the Summoned Fusion Monster(s) is destroyed during the End Phase.]

When you Fusion Summon after activating "Chain Material", you do not have to use its effect.

You cannot use "Chain Material's" effect when resolving "Instant Fusion" or "Future Fusion".

You can use "Chain Material's" effect when resolving "Super Polymerization", but you can only remove from play cards that you control.

The effect of "Chain Material" can be used for every Fusion Summon performed during the turn it is activated.

You cannot choose to remove 1 Fusion Material Monster from play while sending the other Fusion Material Monsters to the Graveyard.


Alchemy Cycle
PTDN-EN068 (Normal Trap Card)
[The original ATK of all face-up monsters you control becomes 0, until the End Phase. Each time a monster that had its original ATK reduced to 0 by this effect is destroyed by battle and sent to the Graveyard, draw 1 card.]

Monsters with an original ATK that is already 0 are not affected by "Alchemy Cycle". You will not draw a card when they are destroyed by battle.

The effect to draw 1 card starts a Chain.

Monsters Summoned or flipped face-up after "Alchemy Cycle" resolves will not have their original ATK become 0.


Cybernetic Hidden Technology
PTDN-EN069 (Continuous Trap Card)
[When an opponent's monster declares an attack, you can send 1 "Cyber Dragon" you control, or a Fusion Monster you control that lists "Cyber Dragon" as a Fusion Material Monster to the Graveyard. Destroy the attacking monster.]

Sending 1 "Cyber Dragon" or Fusion Monster listing "Cyber Dragon" as a Fusion Material to the Graveyard is a cost. This effect targets the attacking monster.

When you activate (flip face-up) "Cybernetic Hidden Technology" in response to an attack by your opponent's monster, you can also use its effect by paying its cost.


Dark Spirit Art – Greed
PTDN-EN070 (Normal Trap Card)
[Tribute 1 DARK monster. Draw 2 cards. Your opponent can negate this effect by revealing 1 Spell Card in their hand.]

Tributing 1 DARK Monster is a cost to activate "Dark Spirit Art - Greed". You can Tribute a face-down DARK Monster.

The opponent reveals the Spell Card from their hand when "Dark Spirit Art - Greed" is resolved, if they want to negate its effect.


Dark Illusion
PTDN-EN071 (Counter Trap Card)
[Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that targets a face-up DARK monster, and destroy that card.]

"Dark Illusion" does not target.


Escape from the Dark Dimension
PTDN-EN072 (Continuous Trap Card)
[Select 1 of your removed from play DARK monsters and Special Summon it. When this card is removed from the field, destroy and remove from play that monster. When that monster is destroyed, destroy this card.]

"Escape from the Dark Dimension" targets 1 of your removed from play DARK Monsters.

If your opponent removes 1 of your DARK Monsters from play temporarily, you can select it with "Escape from the Dark Dimension".


Gemini Trap Hole
PTDN-EN073 (Normal Trap Card)
[Activate only when a Gemini Monster that is treated as an Effect Monster is destroyed by battle. Destroy all monsters your opponent controls.]

When your opponent's Gemini Monster that is being treated as an Effect Monster is destroyed by battle, you can activate "Gemini Trap Hole".

"Gemini Trap Hole" is activated at the end of the Damage Step when the destroyed Gemini Monster is sent to the Graveyard.


Drastic Drop Off
PTDN-EN074 (Counter Trap Card)
[Activate only when your opponent adds a card(s) from their Deck to their hand, including drawing a card(s). Your opponent discards 1 of those cards.]

If your opponent discards card(s) after drawing or adding card(s) to their hand as part of the same effect resolution, you cannot activate "Drastic Drop Off". For example, when your opponent resolves "Graceful Charity", you cannot activate "Drastic Drop Off".


All-Out Attacks
PTDN-EN075 (Continuous Trap Card)
[All monsters that are Special Summoned are changed to face-up Attack Position and must attack, if able, during the turn they are Special Summoned.]

"All-Out Attacks" starts a Chain whenever a monster is Special Summoned, even if the monster is Special Summoned in Attack Position.

Monsters that are Special Summoned face-down are also shifted into face-up Attack Position.

If "All-Out Attacks" is activated when a monster is Special Summoned, its effect is not applied because it must already be face-up on the field at the time the monster is Special Summoned.


Offering to the Snake Deity
PTDN-EN077 (Normal Trap Card)
[Destroy 1 Reptile-Type monster you control and 2 cards your opponent controls.]

"Offering to the Snake Deity" targets 1 Reptile-Type monster you control and 2 cards your opponent controls.

If an effect chained to "Offering to the Snake Deity" removes 1 of the targeted cards from the field, "Offering to the Snake Deity's" effect disappears.

If "Offering to the Snake Deity" targets a monster that is unaffected by the effects of Trap Cards, the other cards are still destroyed.


Cry Havoc!
PTDN-EN078 (Continuous Trap Card)
[You can remove from play 1 monster from your Graveyard to Normal Summon or Set 1 Normal Monster from your hand. You can only activate this effect during your Main Phase.]

You can activate (flip face-up) "Cry Havoc!" during any Game Phase, but you can only activate its effect during your Main Phase.

Removing 1 monster in your Graveyard from play is a cost to activate the effect of "Cry Havoc!".

If you Set a Normal Monster with the effect of "Cry Havoc!", you do not have to reveal it to your opponent.

If you activate "Double Summon" during your Main Phase and activate the effect of "Cry Havoc!", the Normal Summon or Set with "Cry Havoc!" does not use one of the 2 Normal Summons or Sets allowed with "Double Summon".


Transmigration Break
PTDN-EN079 (Continuous Trap Card)
[Any cards that would be returned to the Deck from the Graveyard are removed from play instead.]

You cannot activate "Pot of Avarice" while "Transmigration Break" is active.

You can activate "Cyberdark Impact!" while "Transmigration Break" is active, but the "Cyberdark" Monsters are removed from play instead of being returned to the Deck.

If an effect would return a Fusion Monster in the Graveyard to its owner's hand or Fusion Deck, the Fusion Monster is removed from play instead.


Vampire's Curse
PTDN-EN090 (Zombie / Effect)
[When this card is destroyed by battle and sent to the Graveyard, you can pay 500 Life Points. If you do, Special Summon it during the next turn's Standby Phase. When this card is Special Summoned this way, it gains 500 ATK.]

You pay 500 Life Points when "Vampire's Curse" is sent to the Graveyard. Paying 500 Life Points is a cost.

The effect that increases "Vampire's Curse's" ATK starts a Chain when it is Special Summoned by its effect.

"Vampire's Curse" is not Special Summoned with its effect if it is removed from play.


Castle Gate
PTDN-EN091 (Rock / Effect)
[This card cannot be destroyed by battle. Once per turn, if this card is in face-up Attack Position, you can Tribute 1 Level 5 or lower monster to inflict damage to your opponent equal to that monster's original ATK.]

If you use "Shield & Sword" to switch the original ATK and DEF of a monster and then Tribute it with "Castle Gate", the damage inflicted will be equal to the monster's unaltered original ATK. For example, if you use "Shield & Sword" to switch the original ATK and DEF of "Mystic Tomato" and then Tribute it with "Castle Gate", you will inflict 1400 damage to your opponent's Life Points.

You can Tribute a monster whose Level is reduced to 5 or less by a card effect.

If you Normal Summon "Fusilier Dragon, the Dual-Mode Beast" without Tributes and reduce its Level to 5 or less with a card effect, when you Tribute it with "Castle Gate" you will inflict 2800 damage to your opponent's Life Points ("Fusilier Dragon, the Dual-Mode Beast's" original ATK).

When you Tribute a monster with a printed ATK value of "?", no damage is inflicted to your opponent's Life Points.


Dark-Eyes Illusionist
PTDN-EN092 (Spellcaster / Effect)
[FLIP: Select 1 monster. While this card remains face-up on the field that monster cannot attack.]

You can select a face-down monster.

When a face-down "Dark-Eyes Illusionist" is attacked and destroyed, its effect does not activate.

If "Royal Command" is actived after "Dark-Eyes Illusionist's" effect resolves, "Dark-Eyes Illusionist's" effect is negated.


Legendary Fiend
PTDN-EN093 (Fiend / Effect)
[During each of your Standby Phases, this card gains 700 ATK.]

When "Legendary Fiend" is removed from the field or flipped face-down, the ATK gain disappears.

When control of "Legendary Fiend" shifts to another player, the ATK gain is still applied.

When "Legendary Fiend" is equipped with "Megamorph", first double or halve its original ATK and then reapply the ATK gain.

If you Special Summon "Legendary Fiend" during your Standby Phase, its effect activates during that same Standby Phase.

If "Legendary Fiend" is equipped with your opponent's "Blast Sphere", you can choose to activate "Legendary Fiend's" effect or pass to your opponent. If they decide to pass, you must activate "Legendary Fiend's" effect.

While "Skill Drain" is active, the ATK gain disappears. When "Skill Drain" is negated or removed from the field, the ATK gain is not reapplied.


Metal Reflect Slime
PTDN-EN094 (Continuous Trap Card)
[After activation, Special Summon this card in Defense Position; it is treated as an Effect Monster Card (Aqua-Type/WATER/Level 10/ATK 0/DEF 3000). This card cannot attack. (This card is still treated as a Trap Card.)]

You can select "Metal Reflect Slime" with "Last Turn" and it will not be sent to the Graveyard.

A "Metal Reflect Slime" equipped with "Heart of Clear Water" will be destroyed by "Mystical Space Typhoon".

You cannot activate "A Deal with Dark Ruler" when "Metal Reflect Slime" is destroyed and sent to the Graveyard because it is a Trap Card in the Graveyard.

While "Metal Reflect Slime" is treated as an Effect Monster Card, it will count as 1 card for "Spatial Collapse".

When "Inferno" destroys "Metal Reflect Slime" in battle, its effect does not activate.

You can activate "Chain Disappearance" when "Metal Reflect Slime" is Special Summoned. The Special Summoned "Metal Reflect Slime" and all copies of "Metal Reflect Slime" in the Deck will be removed from play.

When "Absorbing Kid from the Sky" destroys "Metal Reflect Slime" in battle, its effect does not activate because "Metal Reflect Slime" is a Trap Card in the Graveyard.

When you activate "Earthbound Spirit's Invitation" and chain "Metal Reflect Slime", a replay will occur when "Metal Reflect Slime" is Special Summoned. If the opponent decides to attack with the same monster, you will select its attack target.

If "Metal Reflect Slime" becomes a Machine-Type Monster with "DNA Surgery", you can select it with "Machine Duplication" but you will not be able to Special Summon any cards because "Metal Reflect Slime" is a Trap Card while in your Deck.


Skull Zoma
PTDN-EN095 (Continuous Trap Card)
[After activation, Special Summon this card in Defense Position; it is treated as an Effect Monster Card (Zombie-Type/DARK/Level 4/ATK 1800/DEF 500). If this card is destroyed by battle, inflict damage to your opponent equal to the ATK of the monster that destroyed it. (This card is still treated as a Trap Card.)]

When "Skull Zoma" is destroyed by battle, its effect activates when it is sent to the Graveyard at the end of the Damage Step. This effect still activates if it is removed from play instead, due to "Macro Cosmos", etc. This effect starts a Chain.

When "Dark Ruler Ha Des" destroys "Skull Zoma" by battle, its effects are negated and it will not inflict damage.

When "Skull Zoma" is destroyed by battle, its owner activates its effect.

If a "Skull Zoma" is Special Summoned with "Magical Hats", its effect will not activate when it is destroyed in battle.

When an Attack Position "Skull Zoma" battles a monster with equal ATK and both monsters are destroyed, "Skull Zoma's" effect still activates.

"Barrel Behind the Door" cannot be chained to "Skull Zoma's" effect.

"Divine Wrath" cannot be chained to "Skull Zoma's" effect because it is a Trap Card in the Graveyard.

"Sorcerer of Dark Magic's" effect cannot be chained to the damage inflicting effect of "Skull Zoma".

"Skull Zoma's" effect cannot be negated by "Skill Drain".

"Des Volstgalph's" effect does not activate when it destroys "Skull Zoma" by battle.

If "Skull Zoma" inflicts damage to your opponent's Life Points while "Begone, Knave!" is active, it will return to your hand. If "Makyura the Destructor's" effect was activated during the same turn, it can be activated from the hand and Special Summoned. If "Final Attack Orders" is also active, it will be shifted into Attack Position and can then attack again during the same Battle Phase.

"Skull Zoma" inflicts damage equal to the current ATK of the monster that destroyed it by battle.

When "Black Luster Soldier - Envoy of the Beginning" destroys "Skull Zoma" by battle, it can activate its effect to attack once again.

When "Skull Zoma" is equipped to "Relinquished" by its effect, it is only treated as an Equip Spell Card, not a Trap Card or Monster Card.

While "Skull Zoma" is treated as an Effect Monster Card, it can be targeted with "Generation Shift" or "Next to Be Lost".


Earthbound Spirit's Invitation
PTDN-EN096 (Normal Trap Card)
[Activate only when an opponent's monster declares an attack. You select the target of the attack.]

"Earthbound Spirit's Invitation" does not target. You decide which monster your opponent's attacking monster will attack when resolving "Earthbound Spirit's Invitation".

If "Earthbound Spirit's Invitation" is chained to "Astral Barrier", "Astral Barrier" is applied. If "Astral Barrier" is chained to "Earthbound Spirit's Invitation", "Earthbound Spirit's Invitation" is applied.

When multiple "Earthbound Spirit's Invitation" are chained, only the last to resolve is applied.

You can select the same monster your opponent had already declared as the attack target.

The new attack target that you select must be a legal target for the attack. For example, you cannot change the attack target to one of your opponent's monsters.


Belial - Marquis of Darkness
PTDN-EN099 (Fiend / Effect)
[Your opponent cannot select any monster you control, except "Belial - Marquis of Darkness", as an attack target, or as a target of a Spell or Trap Card.]

If you chain "Call of the Haunted" to a Spell or Trap Card that targets 1 monster you control and you Special Summon "Belial - Marquis of Darkness", the effect is still resolved as normal.